Erik Broberg
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025a221df2
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TileProvider enqueues tiles at lower level first
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2016-05-16 19:10:39 -04:00 |
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Erik Broberg
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276375a799
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Added gui bool for toggling merge cullable chuch nodes, and made culling view frustum static
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2016-05-13 19:53:45 -04:00 |
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Erik Broberg
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f48400523c
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A Chunk not visible to the camera wants to get merged. Cleaned up ChunkRender render signature
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2016-05-13 18:31:44 -04:00 |
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Erik Broberg
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ac24890195
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Merge
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2016-05-13 15:19:37 -04:00 |
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Erik Broberg
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ca968b8589
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Added AABB class, doing frustum culling based screen space AABB based on chunks 8 extreme points (min/max height per corner)
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2016-05-13 15:15:08 -04:00 |
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Kalle Bladin
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ec8299da69
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Solve merge conflict.
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2016-05-12 11:46:59 -04:00 |
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Kalle Bladin
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4e95aaab82
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Using scaling and offset for heightmap based on dataset.
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2016-05-12 11:06:49 -04:00 |
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Erik Broberg
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0c9ce5af70
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Enabling 'Freeze camera used for chunk culling' from GUI. Helpful for culling debugging
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2016-05-11 18:38:19 -04:00 |
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Erik Broberg
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6480ab3f11
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Renamed ChunkLodGlobe to ChunkedLogGlobe and made DistanceSwitch not a renderable
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2016-05-11 16:10:39 -04:00 |
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Erik Broberg
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ef11f45e38
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Avoid unused calculations in Chunk update. Patches are 100x100
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2016-05-10 21:31:24 -04:00 |
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Erik Broberg
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5cade91a37
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Created class Chunk with a corresponding rendering method
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2016-05-10 20:00:15 -04:00 |
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