/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2025 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_TOUCH___TOUCH_MARKER___H__ #define __OPENSPACE_MODULE_TOUCH___TOUCH_MARKER___H__ #include #include #include #include #include #include #include #include #include #include #include #include namespace ghoul::opengl { class ProgramObject; } namespace openspace { class TouchMarker : public properties::PropertyOwner { public: TouchMarker(); virtual ~TouchMarker(); void initialize(); void deinitialize(); void render(const std::vector& list); private: void createVertexList(const std::vector& list); properties::BoolProperty _visible; properties::FloatProperty _radiusSize; properties::FloatProperty _opacity; properties::FloatProperty _thickness; properties::Vec3Property _color; std::unique_ptr _shader; UniformCache(radius, opacity, thickness, color) _uniformCache; std::vector _vertexData; GLuint _quad = 0; GLuint _vertexPositionBuffer = 0; }; } // openspace namespace #endif // __OPENSPACE_MODULE_TOUCH___TOUCH_MARKER___H__