/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2024 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_CORE___COLLISIONHELPER___H__ #define __OPENSPACE_CORE___COLLISIONHELPER___H__ #include namespace openspace::collision { /** * Calculate the intersection of a line segment and a sphere. The line segment is defined * from \p p1 to \p p2. The sphere is defined by the radius \p r and center point * \p center. The resulting intersection point is stored in the \p intersectionPoint * parameter. * * In the case of two intersection points, only care about the first one. * * \param p1 The start point for the line segment * \param p2 The end point for the line segment * \param center The center point for the sphere * \param r The radius of the sphere * \param intersectionPoint A variable to store the resulting intersection point in * \return True if the line between \p p1 and \p p2 intersects the sphere given by * \p r and \p center, and false otherwise */ bool lineSphereIntersection(const glm::dvec3& p1, const glm::dvec3& p2, const glm::dvec3& center, double r, glm::dvec3& intersectionPoint); /** * Check if the point \p p is inside of the sphere defined by radius \p r and center * point \p c */ bool isPointInsideSphere(const glm::dvec3& p, const glm::dvec3& c, double r); } // namespace openspace::collision #endif // __OPENSPACE_CORE___COLLISIONHELPER___H__