/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2024 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_CORE___TIMEMANAGER___H__ #define __OPENSPACE_CORE___TIMEMANAGER___H__ #include #include #include #include #include "openspace/scene/profile.h" #include #include #include #include #include #include #include #include namespace openspace { class TimeManager : public properties::PropertyOwner { public: using CallbackHandle = int; using TimeChangeCallback = std::function; struct TimeKeyframeData { Time time; double delta = 0.0; bool pause = false; bool jump = false; }; TimeManager(); const Time& time() const; const Time& integrateFromTime() const; const Timeline& timeline() const; std::vector syncables(); void preSynchronization(double dt); TimeKeyframeData interpolate(double applicationTime); void setTimeNextFrame(Time t); void setDeltaTime(double deltaTime); void setPause(bool pause); void setDeltaTimeSteps(const std::vector deltaTimes); /** * Returns the delta time, unaffected by pause. */ double targetDeltaTime() const; /* * Returns the current delta time, as affected by pause. */ double deltaTime() const; /** * Sets the simulation time using the time contents of a profile. The function will * set either a relative or absolute time. * * \param p The Profile to be read */ void setTimeFromProfile(const Profile& p); bool isPaused() const; std::vector deltaTimeSteps() const; float defaultTimeInterpolationDuration() const; float defaultDeltaTimeInterpolationDuration() const; float defaultPauseInterpolationDuration() const; float defaultUnpauseInterpolationDuration() const; void interpolateTime(double targetTime, double durationSeconds); void interpolateTimeRelative(double delta, double durationSeconds); void interpolateDeltaTime(double newDeltaTime, double interpolationDuration); void interpolatePause(bool pause, double interpolationDuration); std::optional nextDeltaTimeStep(); std::optional previousDeltaTimeStep(); bool hasNextDeltaTimeStep() const; bool hasPreviousDeltaTimeStep() const; void setNextDeltaTimeStep(); void setPreviousDeltaTimeStep(); void interpolateNextDeltaTimeStep(double durationSeconds); void interpolatePreviousDeltaTimeStep(double durationSeconds); void addKeyframe(double timestamp, TimeKeyframeData time); void removeKeyframesBefore(double timestamp, bool inclusive = false); void removeKeyframesAfter(double timestamp, bool inclusive = false); size_t nKeyframes() const; void clearKeyframes(); CallbackHandle addTimeChangeCallback(TimeChangeCallback cb); CallbackHandle addDeltaTimeChangeCallback(TimeChangeCallback cb); CallbackHandle addDeltaTimeStepsChangeCallback(TimeChangeCallback cb); CallbackHandle addTimeJumpCallback(TimeChangeCallback cb); CallbackHandle addTimelineChangeCallback(TimeChangeCallback cb); void removeTimeChangeCallback(CallbackHandle handle); void removeDeltaTimeChangeCallback(CallbackHandle handle); void removeDeltaTimeStepsChangeCallback(CallbackHandle handle); void removeTimeJumpCallback(CallbackHandle handle); void removeTimelineChangeCallback(CallbackHandle handle); private: void progressTime(double dt); void applyKeyframeData(const TimeKeyframeData& keyframe, double dt); TimeKeyframeData interpolate(const Keyframe& past, const Keyframe& future, double time); void addDeltaTimesKeybindings(); void clearDeltaTimesKeybindings(); double previousApplicationTimeForInterpolation() const; Timeline _timeline; SyncData