/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2024 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include namespace { std::string progressToStr(int size, double t) { std::string progress = "|"; int g = static_cast((t * (size - 1)) + 1); g = std::max(g, 0); for (int i = 0; i < g; i++) { progress.append("-"); } progress.append(">"); for (int i = 0; i < size - g; i++) { progress.append(" "); } progress.append("|"); return progress; } } // namespace namespace openspace { documentation::Documentation DashboardItemMission::Documentation() { documentation::Documentation doc = DashboardTextItem::Documentation(); doc.name = "DashboardItemMission"; doc.id = "base_dashboarditem_mission"; return doc; } DashboardItemMission::DashboardItemMission(const ghoul::Dictionary& dictionary) : DashboardTextItem(dictionary, 15.f) {} void DashboardItemMission::render(glm::vec2& penPosition) { ZoneScoped; if (!global::missionManager->hasCurrentMission()) { return; } const double currentTime = global::timeManager->time().j2000Seconds(); const Mission& mission = global::missionManager->currentMission(); if (mission.phases().empty()) { return; } static constexpr glm::vec4 nextMissionColor = glm::vec4(0.7f, 0.3f, 0.3f, 1.f); static constexpr glm::vec4 currentMissionColor = glm::vec4(0.f, 0.5f, 0.5f, 1.f); static constexpr glm::vec4 missionProgressColor = currentMissionColor; static constexpr glm::vec4 nonCurrentMissionColor = glm::vec4(0.3f, 0.3f, 0.3f, 1.f); // Add spacing penPosition.y -= _font->height(); MissionPhase::Trace phaseTrace = mission.phaseTrace(currentTime); if (!phaseTrace.empty()) { const MissionPhase& phase = phaseTrace.back().get(); const std::string title = "Current Mission Phase: " + phase.name(); penPosition.y -= _font->height(); RenderFont(*_font, penPosition, title, missionProgressColor); double remaining = phase.timeRange().end - currentTime; const float t = static_cast( 1.0 - remaining / phase.timeRange().duration() ); std::string progress = progressToStr(25, t); penPosition.y -= _font->height(); RenderFont( *_font, penPosition, std::format("{:.0f} s {:s} {:.1f} %", remaining, progress, t * 100), missionProgressColor ); } else { penPosition.y -= _font->height(); RenderFont(*_font, penPosition, "Next Mission:", nextMissionColor); const double remaining = mission.timeRange().start - currentTime; penPosition.y -= _font->height(); RenderFont( *_font, penPosition, std::format("{:.0f} s", remaining), nextMissionColor ); } constexpr bool ShowAllPhases = false; using PhaseWithDepth = std::pair; std::stack S; constexpr int PixelIndentation = 20; S.emplace(&mission, 0); while (!S.empty()) { const MissionPhase* phase = S.top().first; const int depth = S.top().second; S.pop(); const bool isCurrentPhase = phase->timeRange().includes(currentTime); penPosition.x += depth * PixelIndentation; if (isCurrentPhase) { const double remaining = phase->timeRange().end - currentTime; const float t = static_cast( 1.0 - remaining / phase->timeRange().duration() ); const std::string progress = progressToStr(25, t); RenderFont( *_font, penPosition, std::format( "{:s} {:s} {:.1f} %", phase->name(),progress,t * 100 ), currentMissionColor ); penPosition.y -= _font->height(); } else { if (!phase->name().empty()) { RenderFont( *_font, penPosition, phase->name(), nonCurrentMissionColor ); penPosition.y -= _font->height(); } } penPosition.x -= depth * PixelIndentation; if (isCurrentPhase || ShowAllPhases) { // phases are sorted increasingly by start time, and will be // popped last-in-first-out from the stack, so add them in // reversed order. const int indexLastPhase = static_cast(phase->phases().size()) - 1; for (int i = indexLastPhase; 0 <= i; --i) { S.emplace(&phase->phases()[i], depth + 1); } } } penPosition.y += _font->height(); } glm::vec2 DashboardItemMission::size() const { ZoneScoped; // @TODO fix this up ---abock return { 0.f, 0.f }; } } // namespace openspace