/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2024 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include #include #include namespace { constexpr openspace::properties::Property::PropertyInfo IntensityInfo = { "Intensity", "Intensity", "The intensity of this light source.", openspace::properties::Property::Visibility::NoviceUser }; struct [[codegen::Dictionary(CameraLightSource)]] Parameters { // [[codegen::verbatim(IntensityInfo.description)]] std::optional intensity; }; #include "cameralightsource_codegen.cpp" } // namespace namespace openspace { documentation::Documentation CameraLightSource::Documentation() { return codegen::doc("base_camera_light_source"); } CameraLightSource::CameraLightSource() : _intensity(IntensityInfo, 1.f, 0.f, 1.f) { addProperty(_intensity); } CameraLightSource::CameraLightSource(const ghoul::Dictionary& dictionary) : LightSource(dictionary) , _intensity(IntensityInfo, 1.f, 0.f, 1.f) { const Parameters p = codegen::bake(dictionary); _intensity = p.intensity.value_or(_intensity); addProperty(_intensity); } float CameraLightSource::intensity() const { return _intensity; } glm::vec3 CameraLightSource::directionViewSpace(const RenderData&) const { return glm::vec3(0.f, 0.f, 1.f); } } // namespace openspace