/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2024 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include namespace { constexpr openspace::properties::Property::PropertyInfo ScaleInfo = { "Scale", "Scale", "These values are used as scaling factors for the scene graph node that this " "transformation is attached to relative to its parent.", openspace::properties::Property::Visibility::NoviceUser }; // This Scale type scales the scene graph node that it is attached to by a fixed // amount that does not change over time. It is possible to change the fixed scale // after starting the application, but it otherwise remains unchanged. The scaling is // a simple multiplication so that a `Scale` value of 10 means that the object will be // 10 times larger than its original size. In comparison to the StaticScale type, this // type has the ability to scale an object by different amounts for each direction. // // This type can be used to adjust the aspect ratio of Renderable types, for example // to make a RenderableSphericalGrid that is not a perfect spherical grid, but a // tri-axial ellipsoid instead. struct [[codegen::Dictionary(NonUniformStaticScale)]] Parameters { // [[codegen::verbatim(ScaleInfo.description)]] glm::dvec3 scale; }; #include "nonuniformstaticscale_codegen.cpp" } // namespace namespace openspace { documentation::Documentation NonUniformStaticScale::Documentation() { return codegen::doc("base_scale_nonuniformstatic"); } NonUniformStaticScale::NonUniformStaticScale(const ghoul::Dictionary& dictionary) : _scaleValue(ScaleInfo, glm::dvec3(1.0), glm::dvec3(0.1), glm::dvec3(100.0)) { const Parameters p = codegen::bake(dictionary); _scaleValue = p.scale; _scaleValue.onChange([this]() { requireUpdate(); }); addProperty(_scaleValue); } glm::dvec3 NonUniformStaticScale::scaleValue(const UpdateData&) const { return _scaleValue; } } // namespace openspace