/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2025 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifdef WIN32 #include #include #include #include #include namespace { constexpr openspace::properties::Property::PropertyInfo NameInfo = { "SpoutName", "Spout sender name", "This value explicitly sets the Spout receiver to use a specific name. If this " "is not a valid name, an empty image is used.", openspace::properties::Property::Visibility::AdvancedUser }; struct [[codegen::Dictionary(ScreenSpaceSpout)]] Parameters { // [[codegen::verbatim(NameInfo.description)]] std::optional spoutName; }; #include "screenspacespout_codegen.cpp" } // namespace namespace openspace { documentation::Documentation ScreenSpaceSpout::Documentation() { return codegen::doc("spout_screenspace_spout"); } ScreenSpaceSpout::ScreenSpaceSpout(const ghoul::Dictionary& dictionary) : ScreenSpaceRenderable(dictionary) , _spoutReceiver(*this, dictionary) { std::string identifier; if (dictionary.hasValue(KeyIdentifier)) { identifier = dictionary.value(KeyIdentifier); } else { identifier = "ScreenSpaceSpout"; } identifier = makeUniqueIdentifier(identifier); setIdentifier(std::move(identifier)); } void ScreenSpaceSpout::deinitializeGL() { _spoutReceiver.release(); ScreenSpaceRenderable::deinitializeGL(); } bool ScreenSpaceSpout::isReady() const { return ScreenSpaceRenderable::isReady() && !_spoutReceiver.isReceiving(); } void ScreenSpaceSpout::update() { ScreenSpaceRenderable::update(); _spoutReceiver.updateReceiver(); } void ScreenSpaceSpout::bindTexture() { _spoutReceiver.saveGLTextureState(); glBindTexture(GL_TEXTURE_2D, _spoutReceiver.spoutTexture()); } void ScreenSpaceSpout::unbindTexture() { _spoutReceiver.restoreGLTextureState(); } } // namespace openspace #endif // WIN32