/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2025 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_BASE___RENDERABLEPOLYGONCLOUD___H__ #define __OPENSPACE_MODULE_BASE___RENDERABLEPOLYGONCLOUD___H__ #include #include namespace ghoul::opengl { class Texture; } namespace openspace { namespace documentation { struct Documentation; } /** * A billboarded point cloud, but with dynamically created uniform polygon shapes instead * of a custom texture. Overwrites the sprite set in parent class, RenderablePointCloud */ class RenderablePolygonCloud : public RenderablePointCloud { public: explicit RenderablePolygonCloud(const ghoul::Dictionary& dictionary); ~RenderablePolygonCloud() override = default; void deinitializeGL() override; static documentation::Documentation Documentation(); private: void initializeCustomTexture() override; void renderToTexture(GLuint textureToRenderTo, GLuint textureWidth, GLuint textureHeight); void renderPolygonGeometry(GLuint vao) const; int _nPolygonSides = 3; GLuint _pTexture = 0; GLuint _polygonVao = 0; GLuint _polygonVbo = 0; bool _textureIsInitialized = false; }; } // namespace openspace #endif // __OPENSPACE_MODULE_BASE___RENDERABLEPOLYGONCLOUD___H__