/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2025 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include namespace { constexpr openspace::properties::Property::PropertyInfo ScriptInfo = { "Script", "Script", "This value is the path to the Lua script that will be executed to compute the " "scaling factor for this transformation. The script needs to define a function " "'scale' that takes the current simulation time in seconds past the J2000 epoch " "as the first argument, the simulation time in seconds past the J2000 epoch of " "the last frame as the second argument, and the current wall time as " "milliseconds past the J2000 epoch the third argument and computes the three " "scaling factors returned as a table.", openspace::properties::Property::Visibility::AdvancedUser }; // This `Scale` type generates the scale values for the attached scene graph node by // calling the provided Lua script. The script must return three scaling factors, one // for each principal axis. The script parameter describes in greater detail how the // Lua script file should be constructed. struct [[codegen::Dictionary(LuaScale)]] Parameters { // [[codegen::verbatim(ScriptInfo.description)]] std::filesystem::path script; }; #include "luascale_codegen.cpp" } // namespace namespace openspace { documentation::Documentation LuaScale::Documentation() { return codegen::doc("base_transform_scale_lua"); } LuaScale::LuaScale(const ghoul::Dictionary& dictionary) : Scale(dictionary) , _luaScriptFile(ScriptInfo) { const Parameters p = codegen::bake(dictionary); _luaScriptFile.onChange([this]() { requireUpdate(); _fileHandle = std::make_unique(_luaScriptFile.value()); _fileHandle->setCallback([this]() { requireUpdate(); }); }); addProperty(_luaScriptFile); global::scriptEngine->initializeLuaState(_state); _luaScriptFile = p.script.string(); } glm::dvec3 LuaScale::scaleValue(const UpdateData& data) const { ghoul::lua::runScriptFile(_state, _luaScriptFile.value()); // Get the scaling function lua_getglobal(_state, "scale"); const bool isFunction = lua_isfunction(_state, -1); if (!isFunction) { LERRORC( "LuaScale", std::format( "Script '{}' does not have a function 'scale'", _luaScriptFile.value() ) ); return glm::dvec3(1.0); } // First argument is the number of seconds past the J2000 epoch in ingame time ghoul::lua::push(_state, data.time.j2000Seconds()); // Second argument is the number of seconds past the J2000 epoch of last frame ghoul::lua::push(_state, data.previousFrameTime.j2000Seconds()); // Third argument is the number of milliseconds past the J2000 epoch in wallclock using namespace std::chrono; const auto now = std::chrono::high_resolution_clock::now(); ghoul::lua::push(_state, duration_cast(now.time_since_epoch()).count()); // Execute the scaling function const int success = lua_pcall(_state, 3, 1, 0); if (success != 0) { LERRORC( "LuaScale", std::format("Error executing 'scale': {}", lua_tostring(_state, -1)) ); } const glm::dvec3 scale = ghoul::lua::value(_state); return scale; } } // namespace openspace