/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2025 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_BASE___GLOBEROTATION___H__ #define __OPENSPACE_MODULE_BASE___GLOBEROTATION___H__ #include #include #include #include namespace openspace { class SceneGraphNode; class GlobeRotation : public Rotation { public: explicit GlobeRotation(const ghoul::Dictionary& dictionary); void update(const UpdateData& data) override; glm::dmat3 matrix(const UpdateData& data) const override; static documentation::Documentation Documentation(); private: void findNode(); void setUpdateVariables(); /** * Calculates the position on the surface of the node based on the provided latitude * and longitude (in degrees). Returns the position on the surface of the node * corresponding to the provided latitude and longitude. */ glm::vec3 computeSurfacePosition(double latitude, double longitude) const; properties::StringProperty _sceneGraphNode; properties::DoubleProperty _latitude; properties::DoubleProperty _longitude; properties::DoubleProperty _angle; properties::BoolProperty _useHeightmap; properties::BoolProperty _useCamera; SceneGraphNode* _attachedNode = nullptr; mutable bool _matrixIsDirty = true; mutable glm::dmat3 _matrix = glm::dmat3(0.0); }; } // namespace openspace #endif // __OPENSPACE_MODULE_BASE___GLOBEROTATION___H__