/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2024 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_VOLUME___BASICVOLUMERAYCASTER___H__ #define __OPENSPACE_MODULE_VOLUME___BASICVOLUMERAYCASTER___H__ #include #include #include namespace ghoul::opengl { class Texture; class ProgramObject; class TextureUnit; } // namespace ghoul::opengl namespace openspace { struct RenderData; struct RaycastData; class TransferFunction; } // namespace openspace namespace openspace::volume { class TransferFunctionHandler; class VolumeClipPlanes; class BasicVolumeRaycaster : public VolumeRaycaster { public: BasicVolumeRaycaster( std::shared_ptr texture, std::shared_ptr transferFunction, std::shared_ptr clipPlanes); ~BasicVolumeRaycaster() override; void initialize(); void deinitialize(); void renderEntryPoints(const RenderData& data, ghoul::opengl::ProgramObject& program) override; void renderExitPoints(const RenderData& data, ghoul::opengl::ProgramObject& program) override; void preRaycast(const RaycastData& data, ghoul::opengl::ProgramObject& program) override; void postRaycast(const RaycastData& data, ghoul::opengl::ProgramObject& program) override; bool isCameraInside(const RenderData& data, glm::vec3& localPosition) override; std::filesystem::path boundsVertexShaderPath() const override; std::filesystem::path boundsFragmentShaderPath() const override; std::filesystem::path raycasterPath() const override; std::filesystem::path helperPath() const override; void setVolumeTexture(std::shared_ptr texture); std::shared_ptr volumeTexture() const; void setTransferFunction(std::shared_ptr transferFunction); void setStepSize(float stepSize); float brightness() const; void setBrightness(float brightness); float rNormalization() const; void setRNormalization(float rNormalization); float rUpperBound() const; void setRUpperBound(float rUpperBound); VolumeGridType gridType() const; void setGridType(VolumeGridType gridType); void setModelTransform(glm::mat4 transform); private: glm::dmat4 modelViewTransform(const RenderData& data); std::shared_ptr _clipPlanes; std::shared_ptr _volumeTexture; std::shared_ptr _transferFunction; BoxGeometry _boundingBox; VolumeGridType _gridType; glm::mat4 _modelTransform = glm::mat4(1.f); float _brightness = 1.f; float _rNormalization = 0.f; float _rUpperBound = 1.f; std::unique_ptr _tfUnit; std::unique_ptr _textureUnit; float _stepSize = 0.f; }; } // namespace openspace::volume #endif // __OPENSPACE_MODULE_VOLUME___BASICVOLUMERAYCASTER___H__