/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2021 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_SOFTWAREINTEGRATION___SOFTWARECONNECTION___H__ #define __OPENSPACE_MODULE_SOFTWAREINTEGRATION___SOFTWARECONNECTION___H__ #include #include #include #include #include #include namespace openspace { class Renderable; class SoftwareConnection { public: using OnChangeHandle = properties::Property::OnChangeHandle; struct PropertySubscription { OnChangeHandle onChangeHandle; bool shouldSendMessage{true}; }; using PropertyName = std::string; using PropertySubscriptions = std::unordered_map; using Identifier = std::string; using SubscribedProperties = std::unordered_map; struct Message { softwareintegration::simp::MessageType type; std::vector content{}; std::string rawMessageType{""}; }; class SoftwareConnectionLostError; explicit SoftwareConnection(std::unique_ptr socket); SoftwareConnection(SoftwareConnection&& p); ~SoftwareConnection(); void disconnect(); bool isConnected() const; bool isConnectedOrConnecting() const; bool sendMessage(const std::string& message); void addPropertySubscription( const std::string& propertyName, const std::string& identifier, std::function newHandler ); // std::shared_ptr getPropertySubscription( // const std::string& propertyName, // const std::string& identifier // ); SoftwareConnection::Message receiveMessageFromSoftware(); void addSceneGraphNode(const std::string& identifier); void removeSceneGraphNode(const std::string& identifier); size_t id(); size_t nConnections(); void setThread(std::thread& t); bool shouldStopThread(); class NetworkEngineFriends { private: static void stopThread(std::shared_ptr connectionPtr); friend class NetworkEngine; }; class PointDataMessageHandlerFriends { private: static void removePropertySubscription( std::shared_ptr connectionPtr, const std::string& propertyName, const std::string& identifier ); friend class PointDataMessageHandler; }; private: void removePropertySubscriptions(const std::string& identifier); void removeExistingPropertySubscription( const std::string& identifier, properties::Property *property, OnChangeHandle onChangeHandle ); SubscribedProperties _subscribedProperties; std::unordered_set _sceneGraphNodes; bool _isConnected = true; std::unique_ptr _socket; size_t _id; std::thread _thread; std::atomic_bool _shouldStopThread; static std::atomic_size_t _nextConnectionId; }; class SoftwareConnection::SoftwareConnectionLostError : public ghoul::RuntimeError { public: explicit SoftwareConnectionLostError(const std::string& msg); }; } // namespace openspace #endif // __OPENSPACE_MODULE_SOFTWAREINTEGRATION___SOFTWAREINTEGRATIONMODULE___H__