########################################################################################## # # # OpenSpace # # # # Copyright (c) 2014-2020 # # # # Permission is hereby granted, free of charge, to any person obtaining a copy of this # # software and associated documentation files (the "Software"), to deal in the Software # # without restriction, including without limitation the rights to use, copy, modify, # # merge, publish, distribute, sublicense, and/or sell copies of the Software, and to # # permit persons to whom the Software is furnished to do so, subject to the following # # conditions: # # # # The above copyright notice and this permission notice shall be included in all copies # # or substantial portions of the Software. # # # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, # # INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A # # PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT # # HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF # # CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE # # OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # ########################################################################################## include(${OPENSPACE_CMAKE_EXT_DIR}/module_definition.cmake) set(HEADER_FILES ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemangle.h ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemdate.h ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemdistance.h ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemframerate.h ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemmission.h ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemparallelconnection.h ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditempropertyvalue.h ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemsimulationincrement.h ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemspacing.h ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemvelocity.h ${CMAKE_CURRENT_SOURCE_DIR}/lightsource/cameralightsource.h ${CMAKE_CURRENT_SOURCE_DIR}/lightsource/scenegraphlightsource.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/modelgeometry.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/multimodelgeometry.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableboxgrid.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablecartesianaxes.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablelabels.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablemodel.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablenodeline.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplane.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplaneimagelocal.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplaneimageonline.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablesphere.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablesphericalgrid.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderabletrail.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderabletrailorbit.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderabletrailtrajectory.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspacedashboard.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspaceframebuffer.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspaceimagelocal.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspaceimageonline.h ${CMAKE_CURRENT_SOURCE_DIR}/rotation/timelinerotation.h ${CMAKE_CURRENT_SOURCE_DIR}/rotation/constantrotation.h ${CMAKE_CURRENT_SOURCE_DIR}/rotation/fixedrotation.h ${CMAKE_CURRENT_SOURCE_DIR}/rotation/luarotation.h ${CMAKE_CURRENT_SOURCE_DIR}/rotation/staticrotation.h ${CMAKE_CURRENT_SOURCE_DIR}/scale/luascale.h ${CMAKE_CURRENT_SOURCE_DIR}/scale/nonuniformstaticscale.h ${CMAKE_CURRENT_SOURCE_DIR}/scale/staticscale.h ${CMAKE_CURRENT_SOURCE_DIR}/scale/timedependentscale.h ${CMAKE_CURRENT_SOURCE_DIR}/timeframe/timeframeinterval.h ${CMAKE_CURRENT_SOURCE_DIR}/timeframe/timeframeunion.h ${CMAKE_CURRENT_SOURCE_DIR}/translation/luatranslation.h ${CMAKE_CURRENT_SOURCE_DIR}/translation/statictranslation.h ${CMAKE_CURRENT_SOURCE_DIR}/translation/timelinetranslation.h ) source_group("Header Files" FILES ${HEADER_FILES}) set(SOURCE_FILES ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemangle.cpp ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemdate.cpp ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemdistance.cpp ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemframerate.cpp ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemmission.cpp ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemparallelconnection.cpp ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditempropertyvalue.cpp ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemsimulationincrement.cpp ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemspacing.cpp ${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemvelocity.cpp 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${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderabletrailtrajectory.cpp ${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspacedashboard.cpp ${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspaceframebuffer.cpp ${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspaceimagelocal.cpp ${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspaceimageonline.cpp ${CMAKE_CURRENT_SOURCE_DIR}/rotation/timelinerotation.cpp ${CMAKE_CURRENT_SOURCE_DIR}/rotation/constantrotation.cpp ${CMAKE_CURRENT_SOURCE_DIR}/rotation/fixedrotation.cpp ${CMAKE_CURRENT_SOURCE_DIR}/rotation/luarotation.cpp ${CMAKE_CURRENT_SOURCE_DIR}/rotation/staticrotation.cpp ${CMAKE_CURRENT_SOURCE_DIR}/scale/luascale.cpp ${CMAKE_CURRENT_SOURCE_DIR}/scale/nonuniformstaticscale.cpp ${CMAKE_CURRENT_SOURCE_DIR}/scale/staticscale.cpp ${CMAKE_CURRENT_SOURCE_DIR}/scale/timedependentscale.cpp ${CMAKE_CURRENT_SOURCE_DIR}/timeframe/timeframeinterval.cpp ${CMAKE_CURRENT_SOURCE_DIR}/timeframe/timeframeunion.cpp ${CMAKE_CURRENT_SOURCE_DIR}/translation/luatranslation.cpp ${CMAKE_CURRENT_SOURCE_DIR}/translation/statictranslation.cpp ${CMAKE_CURRENT_SOURCE_DIR}/translation/timelinetranslation.cpp ) source_group("Source Files" FILES ${SOURCE_FILES}) set(SHADER_FILES ${CMAKE_CURRENT_SOURCE_DIR}/shaders/axes_fs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/axes_vs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/grid_vs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/grid_fs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/imageplane_fs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/imageplane_vs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/line_fs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/line_vs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/model_fs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/model_vs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/plane_fs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/plane_vs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/renderabletrail_fs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/renderabletrail_vs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/screenspace_fs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/screenspace_vs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/sphere_fs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/sphere_vs.glsl ) source_group("Shader Files" FILES ${SHADER_FILES}) create_new_module( "Base" base_module STATIC ${HEADER_FILES} ${SOURCE_FILES} ${SHADER_FILES} )