/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2020 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_MULTIRESVOLUME___BRICKMANAGER___H__ #define __OPENSPACE_MODULE_MULTIRESVOLUME___BRICKMANAGER___H__ #include #include namespace ghoul::opengl { class Texture; } namespace openspace { class BrickManager { public: enum BUFFER_INDEX { EVEN = 0, ODD = 1 }; BrickManager(TSP* tsp); ~BrickManager(); bool readHeader(); bool initialize(); bool buildBrickList(BUFFER_INDEX bufferIndex, std::vector& brickRequest); bool fillVolume(float* in, float* out, unsigned int x, unsigned int y, unsigned int z); bool diskToPBO(BUFFER_INDEX pboIndex); bool pboToAtlas(BUFFER_INDEX pboIndex); ghoul::opengl::Texture* textureAtlas(); unsigned int pbo(BUFFER_INDEX pboIndex) const; const std::vector& brickList(BUFFER_INDEX index) const; private: void incrementCoordinates(); unsigned int linearCoordinates(int x, int y, int z); void coordinatesFromLinear(int idx, int& x, int& y, int& z); TSP* _tsp = nullptr; TSP::Header _header; unsigned int _numBricks = 0; unsigned int _brickDim = 0; unsigned int _paddedBrickDim = 0; unsigned int _atlasDim = 0; const unsigned int _paddingWidth = 1; unsigned int _numBrickVals = 0; unsigned int _numBricksFrame = 0; unsigned int _numBricksTree = 0; unsigned int _brickSize = 0; unsigned int _volumeSize = 0; unsigned int _numValsTot = 0; // Texture coordinates to be assigned int _xCoord = 0; int _yCoord = 0; int _zCoord = 0; // Texture where the actual atlas is kept ghoul::opengl::Texture* _textureAtlas = nullptr; std::vector> _brickLists; bool _hasReadHeader = false; bool _atlasInitialized = false; // PBOs unsigned int _pboHandle[2]; // Caching, one for each PBO std::vector> _bricksInPBO; std::vector> _usedCoords; }; } // namespace openspace #endif // __OPENSPACE_MODULE_MULTIRESVOLUME___BRICKMANAGER___H__