/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2015 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include #include #include #include #include namespace openspace{ IswaCygnet::IswaCygnet(const ghoul::Dictionary& dictionary) : Renderable(dictionary) , _delete("delete", "Delete") , _shader(nullptr) ,_type(IswaManager::CygnetType::NoType) ,_group(nullptr) { _data = std::make_shared(); // dict.getValue can only set strings in _data directly float renderableId; float updateTime; glm::vec3 min, max; glm::vec4 spatialScale; dictionary.getValue("Id", renderableId); dictionary.getValue("UpdateTime", updateTime); dictionary.getValue("SpatialScale", spatialScale); dictionary.getValue("GridMin", min); dictionary.getValue("GridMax", max); dictionary.getValue("Frame",_data->frame); dictionary.getValue("CoordinateType", _data->coordinateType); _data->id = (int) renderableId; _data->updateTime = (int) updateTime; _data->spatialScale = spatialScale; _data->gridMin = min; _data->gridMax = max; glm::vec3 scale; glm::vec3 offset; scale = glm::vec3( (max.x - min.x), (max.y - min.y), (max.z - min.z) ); offset = glm::vec3( (min.x + (std::abs(min.x)+std::abs(max.x))/2.0f), (min.y + (std::abs(min.y)+std::abs(max.y))/2.0f), (min.z + (std::abs(min.z)+std::abs(max.z))/2.0f) ); _data->scale = scale; _data->offset = offset; // std::cout << std::to_string(min) << std::endl; // std::cout << std::to_string(max) << std::endl; // std::cout << std::to_string(_data->scale) << std::endl; // std::cout << std::to_string(_data->offset) << std::endl; addProperty(_delete); // if(dictionary.hasValue("Group")){ dictionary.getValue("Group", _data->groupName); // } // _data->groupId = groupId; // std::cout << _data->id << std::endl; // std::cout << _data->frame << std::endl; // std::cout << std::to_string(_data->offset) << std::endl; // std::cout << std::to_string(_data->scale) << std::endl; // std::cout << std::to_string(_data->max) << std::endl; // std::cout << std::to_string(_data->min) << std::endl; // std::cout << std::to_string(_data->spatialScale) << std::endl; _delete.onChange([this](){ OsEng.scriptEngine().queueScript("openspace.removeSceneGraphNode('" + name() + "')"); }); } IswaCygnet::~IswaCygnet(){} bool IswaCygnet::initialize(){ _textures.push_back(nullptr); if(!_data->groupName.empty()){ _group = IswaManager::ref().registerToGroup(_data->groupName, _type, this); std::cout << "Register group " << (_group != nullptr) << std::endl; } initializeTime(); createGeometry(); createShader(); updateTexture(); return true; } bool IswaCygnet::deinitialize(){ if(!_data->groupName.empty()) IswaManager::ref().unregisterFromGroup(_data->groupName, this); unregisterProperties(); destroyGeometry(); destroyShader(); return true; } bool IswaCygnet::isReady() const{ bool ready = true; if (!_shader) ready &= false; return ready; } void IswaCygnet::render(const RenderData& data){ if(!readyToRender()) return; psc position = data.position; glm::mat4 transform = glm::mat4(1.0); glm::mat4 rot = glm::mat4(1.0); for (int i = 0; i < 3; i++){ for (int j = 0; j < 3; j++){ transform[i][j] = static_cast(_stateMatrix[i][j]); } } position += transform*glm::vec4(_data->spatialScale.x*_data->offset, _data->spatialScale.w); // Activate shader _shader->activate(); glEnable(GL_ALPHA_TEST); glDisable(GL_CULL_FACE); _shader->setUniform("ViewProjection", data.camera.viewProjectionMatrix()); _shader->setUniform("ModelTransform", transform); setPscUniforms(*_shader.get(), data.camera, position); setUniformAndTextures(); renderGeometry(); glEnable(GL_CULL_FACE); _shader->deactivate(); } void IswaCygnet::update(const UpdateData& data){ _openSpaceTime = Time::ref().currentTime(); _realTime = std::chrono::duration_cast(std::chrono::system_clock::now().time_since_epoch()); _stateMatrix = TransformationManager::ref().frameTransformationMatrix(_data->frame, "GALACTIC", _openSpaceTime); bool timeToUpdate = (fabs(_openSpaceTime-_lastUpdateOpenSpaceTime) >= _data->updateTime && (_realTime.count()-_lastUpdateRealTime.count()) > _minRealTimeUpdateInterval); if( _data->updateTime != 0 && (Time::ref().timeJumped() || timeToUpdate )){ updateTexture(); _lastUpdateRealTime = _realTime; _lastUpdateOpenSpaceTime = _openSpaceTime; } if(_futureObject.valid() && DownloadManager::futureReady(_futureObject)) { loadTexture(); } if(!_transferFunctions.empty()) for(auto tf : _transferFunctions) tf->update(); } bool IswaCygnet::destroyShader(){ RenderEngine& renderEngine = OsEng.renderEngine(); if (_shader) { renderEngine.removeRenderProgram(_shader); _shader = nullptr; } return true; } void IswaCygnet::registerProperties(){ OsEng.gui()._iswa.registerProperty(&_enabled); OsEng.gui()._iswa.registerProperty(&_delete); } void IswaCygnet::unregisterProperties(){ OsEng.gui()._iswa.unregisterProperties(name()); } void IswaCygnet::initializeTime(){ _openSpaceTime = Time::ref().currentTime(); _lastUpdateOpenSpaceTime = _openSpaceTime; _realTime = std::chrono::duration_cast(std::chrono::system_clock::now().time_since_epoch()); _lastUpdateRealTime = _realTime; _minRealTimeUpdateInterval = 100; } }//namespace openspac