/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2023 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___RENDERABLEMODELPROJECTION___H__ #define __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___RENDERABLEMODELPROJECTION___H__ #include #include #include #include #include #include #include namespace ghoul::opengl { class ProgramObject; class Texture; } // namespace ghoul::opengl namespace ghoul::modelgeometry { class ModelGeometry; } namespace openspace { namespace documentation { struct Documentation; } struct RenderData; struct UpdateData; class RenderableModelProjection : public Renderable { public: RenderableModelProjection(const ghoul::Dictionary& dictionary); ~RenderableModelProjection() override; void initializeGL() override; void deinitializeGL() override; bool isReady() const override; void render(const RenderData& data, RendererTasks& rendererTask) override; virtual void update(const UpdateData& data) final override; ghoul::opengl::Texture& baseTexture() const; static documentation::Documentation Documentation(); private: glm::mat4 attitudeParameters(double time, const glm::vec3& up); void imageProjectGPU(const ghoul::opengl::Texture& projectionTexture, const glm::mat4& projectorMatrix); ProjectionComponent _projectionComponent; std::unique_ptr _programObject; UniformCache(performShading, directionToSunViewSpace, modelViewTransform, projectionTransform, projectionFading, baseTexture, projectionTexture) _mainUniformCache; std::unique_ptr _fboProgramObject; UniformCache(projectionTexture, depthTexture, needShadowMap, ProjectorMatrix, ModelTransform, boresight) _fboUniformCache; std::unique_ptr _depthFboProgramObject; UniformCache(ProjectorMatrix, ModelTransform) _depthFboUniformCache; std::unique_ptr _geometry; double _modelScale = 1.0; bool _invertModelScale = false; glm::dmat3 _instrumentMatrix = glm::dmat3(1.0); // uniforms glm::mat4 _transform = glm::mat4(1.f); glm::vec3 _boresight = glm::vec3(0.f); std::vector _imageTimes; bool _shouldCapture = false; glm::vec3 _sunPosition = glm::vec3(0.f); properties::BoolProperty _performShading; }; } // namespace openspace #endif // __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___RENDERABLEMODELPROJECTION___H__