/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2015 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef RENDERABLEPLANE_H_ #define RENDERABLEPLANE_H_ // open space includes #include #include // ghoul includes #include #include #include namespace openspace { struct LinePoint; class RenderablePlane : public Renderable { enum class Origin { LowerLeft, LowerRight, UpperLeft, UpperRight, Center }; public: RenderablePlane(const ghoul::Dictionary& dictionary); ~RenderablePlane(); bool initialize() override; bool deinitialize() override; bool isReady() const override; void render(const RenderData& data) override; void update(const UpdateData& data) override; private: void loadTexture(); properties::StringProperty _texturePath; properties::BoolProperty _billboard; glm::vec2 _size; Origin _origin; ghoul::opengl::ProgramObject* _shader; bool _programIsDirty; ghoul::opengl::Texture* _texture; GLuint _quad; GLuint _vertexPositionBuffer; }; } // namespace openspace #endif // RENDERABLEFIELDLINES_H_