/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2016 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __GUITIMECOMPONENT_H__ #define __GUITIMECOMPONENT_H__ #include namespace openspace { namespace gui { class GuiTimeComponent : public GuiComponent { public: void render() override; }; // //class GuiPropertyComponent : public GuiComponent { //public: // //void registerProperty(const std::string& propertyDescription); // void registerProperty(properties::Property* prop); // void render(); // //protected: // enum class PropertyType { // BoolProperty = 0, // IntProperty, // FloatProperty, // Vec2Property, // Vec3Property, // StringProperty, // OptionProperty, // SelectionProperty, // TriggerProperty, // InvalidPropertyType // }; // // struct PropertyInfo { // PropertyType type; // std::string identifier; // std::string name; // std::string group; // }; // typedef std::string PropertyOwner; // // struct Property { // PropertyOwner owner; // std::vector properties; // }; // // void handleProperty(const ghoul::Dictionary& value); // // PropertyType toPropertyType(const std::string& name) const; // // void renderProperty(const PropertyInfo& info) const; // // std::set _boolProperties; // std::set _intProperties; // std::set _floatProperties; // std::set _vec2Properties; // std::set _vec3Properties; // std::set _vec4Properties; // std::set _stringProperties; // std::set _optionProperties; // std::set _selectionProperties; // std::set _triggerProperties; // std::map> _propertiesByOwner; // // //std::vector _properties; //}; } // namespace gui } // namespace openspace #endif // __GUITIMECOMPONENT_H__