/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2016 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __SCREENSPACEIMAGE_H__ #define __SCREENSPACEIMAGE_H__ #include #include #include namespace openspace { /** * @brief Creates a textured plane rendered in screenspace * @details The plane gets the same ratio as the texture. Implements * the interface that ScreenSpaceImage speciefies. * * @param texturePath Path to the image that should be used as texture */ class ScreenSpaceImage : public ScreenSpaceRenderable { public: ScreenSpaceImage(std::string texturePath); ScreenSpaceImage(const ghoul::Dictionary& dictionary); ~ScreenSpaceImage(); bool initialize() override; bool deinitialize() override; void render() override; virtual void update() override; bool isReady() const override; protected: std::string _url; bool _downloadImage; std::future _futureImage; void loadTexture(); void updateTexture(); private: static int id(); std::future downloadImageToMemory(std::string url); std::unique_ptr loadFromDisk(); std::unique_ptr loadFromMemory(); properties::StringProperty _texturePath; //std::string _memorybuffer; int _id; }; } //namespace openspace #endif //__SCREENSPACEIMAGE_H__