/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2016 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include #include #include #include #include #include #include #include namespace { const std::string _loggerCat = "Layer"; const std::string KEY_NAME = "Name"; const std::string KEY_ENABLED = "Enabled"; } namespace openspace { namespace globebrowsing { /* Layer::Layer(const ghoul::Dictionary& dict){ dict.getValue(KEY_NAME, _name); dict.getValue(KEY_ENABLED, _enabled); _tileProvider = std::unique_ptr(TileProvider::createFromDictionary(dict)); }*/ /* void Layer::bind(ProgramObject* programObject, const TileIndex& tileIndex){ ChunkTile tat = TileSelector::getHighestResolutionTile(_tileProvider.get(), tileIndex); if (tat.tile.status == Tile::Status::Unavailable) { tat.tile = _tileProvider->getDefaultTile(); tat.uvTransform.uvOffset = { 0, 0 }; tat.uvTransform.uvScale = { 1, 1 }; } activateTileAndSetTileUniforms( programUniformHandler, LayeredTextures::TextureCategory(category), LayeredTextures::BlendLayerSuffixes::none, i, texUnits[category][i].blendTexture0, tat); // If blending is enabled, two more textures are needed if (layeredTexturePreprocessingData.layeredTextureInfo[category].layerBlendingEnabled) { tat tatParent1 = TileSelector::getHighestResolutionTile(_tileProvider.get(), tileIndex, 1); if (tatParent1.tile.status == Tile::Status::Unavailable) { tatParent1 = tat; } activateTileAndSetTileUniforms( programUniformHandler, LayeredTextures::TextureCategory(category), LayeredTextures::BlendLayerSuffixes::Parent1, i, texUnits[category][i].blendTexture1, tatParent1); ChunkTile tatParent2 = TileSelector::getHighestResolutionTile(_tileProvider.get(), tileIndex, 2); if (tatParent2.tile.status == Tile::Status::Unavailable) { tatParent2 = tatParent1; } activateTileAndSetTileUniforms( programUniformHandler, LayeredTextures::TextureCategory(category), LayeredTextures::BlendLayerSuffixes::Parent2, i, texUnits[category][i].blendTexture2, tatParent2); } } */ /* void Layer::ensureIdsAreUpdated(LayeredTextureShaderProvider* shaderProvider){ if (shaderProvider->updatedOnLastCall()) { _shaderProvider = shaderProvider; // Ignore errors since this loops through even uniforms that does not exist. _shaderProvider->_programObject->setIgnoreUniformLocationError( ProgramObject::IgnoreError::Yes); for (size_t i = 0; i < LayeredTextures::NUM_TEXTURE_CATEGORIES; i++) { for (size_t j = 0; j < LayeredTextures::NUM_BLEND_TEXTURES; j++) { for (size_t k = 0; k < LayeredTextures::MAX_NUM_TEXTURES_PER_CATEGORY; k++) { for (size_t l = 0; l < LayeredTextures::NUM_TILE_DATA_VARIABLES; l++) { _tileUniformIds[i][j][k][l] = _shaderProvider->_programObject->uniformLocation( LayeredTextures::TEXTURE_CATEGORY_NAMES[i] + LayeredTextures::blendLayerSuffixes[j] + "[" + std::to_string(k) + "]." + LayeredTextures::glslTileDataNames[l]); } } } } for (size_t i = 0; i < LayeredTextures::NUM_TEXTURE_CATEGORIES; i++) { for (size_t k = 0; k < LayeredTextures::MAX_NUM_TEXTURES_PER_CATEGORY; k++) { for (size_t l = 0; l < LayeredTextures::NUM_LAYER_SETTINGS_VARIABLES; l++) { _layerSettingsUniformIds[i][k][l] = _shaderProvider->_programObject->uniformLocation( LayeredTextures::TEXTURE_CATEGORY_NAMES[i] + "Settings" + "[" + std::to_string(k) + "]." + LayeredTextures::layerSettingsIds[l]); } } } // Reset ignore errors _shaderProvider->_programObject->setIgnoreUniformLocationError( ProgramObject::IgnoreError::No); } } */ } // namespace globebrowsing } // namespace openspace