/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2017 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include #include #include // std::this_thread::sleep_for #include // std::chrono::seconds namespace { const std::string _loggerCat = "TouchModule"; } namespace openspace { TuioEar TouchModule::*ear; TouchModule::TouchModule() : OpenSpaceModule("Touch") { OsEng.registerModuleCallback( OpenSpaceEngine::CallbackOption::Initialize, [&]() { LDEBUGC("TouchModule", "Initializing TuioEar"); ear = new TuioEar(); } ); OsEng.registerModuleCallback( OpenSpaceEngine::CallbackOption::Deinitialize, [&]() { LDEBUGC("TouchModule", "Deinitialize TuioEar"); delete ear; } ); OsEng.registerModuleCallback( // maybe call ear->clearInput() here rather than postdraw OpenSpaceEngine::CallbackOption::PreSync, [&]() { //std::this_thread::sleep_for(std::chrono::seconds(1)); list = ear->getInput(); ear->clearInput(); Camera* cam = OsEng.interactionHandler().camera(); glm::vec3 pos = cam->positionVec3(); glm::vec3 focusDir = glm::normalize(glm::vec3(cam->focusPositionVec3()) - pos); glm::vec2 centroid; float distance = 0.0f; float lastDistance = 0.0f; float zoomFactor = 0.0f; if (list.size() > 0) { // sanity check, no need to process if no input if (list.size() > 1 && list.size() == lastList.size()) { // calculate centroid if we have multiple IDs centroid.x = std::accumulate(list.begin(), list.end(), 0.0f, [](float x, const TuioCursor& c) { return x + c.getX(); }) / list.size(); centroid.y = std::accumulate(list.begin(), list.end(), 0.0f, [](float y, const TuioCursor& c) { return y + c.getY(); }) / list.size(); // ------- testing, should use more than just one point in lastList later on distance = std::accumulate(list.begin(), list.end(), 0.0f, [¢roid](float d, const TuioCursor& c) { return d + sqrt(pow(c.getX() - centroid.x,2) + pow(c.getY() - centroid.y,2)); }); lastDistance = std::accumulate(lastList.begin(), lastList.end(), 0.0f, [¢roid](float d, const TuioCursor& c) { return d + sqrt(pow(c.getX() - centroid.x, 2) + pow(c.getY() - centroid.y, 2)); }); zoomFactor = distance - lastDistance; // should be dependant on screen size, distance from focusNode zoomFactor *= glm::distance(pos, glm::vec3(cam->focusPositionVec3())); std::cout << "Distance: " << distance << ", Last Distance: " << lastDistance << ", zoomFactor: " << zoomFactor << ", pos: " << glm::to_string(pos) << ", focusDir: " << glm::to_string(focusDir) << "\n"; glm::vec3 newPos = pos + focusDir*zoomFactor; cam->setPosition(newPos); } else if (lastList.size() > 0) { // do new rotation float x = list.at(0).getX() - lastList.at(0).getX(); float y = list.at(0).getY() - lastList.at(0).getY(); // make x/y beteween -1 and 1 //x = 2 * (x - 0.5); //y = 2 * (y - 0.5); // arcsin to get angles float thetaX = std::max(5*acos(x), 1.0f); float thetaY = std::max(5*asin(y), 1.0f); // make rotation around right axis.. glm::vec3 lookDir = cam->viewDirectionWorldSpace(); glm::vec3 lookUp = cam->lookUpVectorWorldSpace(); glm::vec3 right = glm::cross(lookUp, lookDir); glm::vec3 rotVec = glm::vec3(1.0, 0.0, 0.0); glm::rotate(rotVec, thetaX, lookUp); glm::rotate(rotVec, thetaY, right); //std::cout << "Coordinates: (" << x << ", " << y << "), Angles: (" << thetaX << ", " << thetaY << ")\n"; std::cout << "Before rotation: " << glm::to_string(glm::vec3(1.0,0.0,0.0)) << ", After: " << glm::to_string(rotVec) << "\n"; glm::quat rot; //cam->rotate(rot); } // ---------------- std::ostringstream os; // for debugging for (const TuioCursor &j : list) { // go through each item std::list path = j.getPath(); std::vector::iterator it = find_if( lastList.begin(), lastList.end(), [&j](const TuioCursor& c) { return c.getSessionID() == j.getSessionID(); } ); TuioTime lastTime; if (it != lastList.end()) // sanity check, if first element id wont be found in lastList lastTime = it->getPath().back().getTuioTime(); std::list::iterator lastPoint = find_if( path.begin(), path.end(), [&lastTime](const TuioPoint& c) { return lastTime == c.getTuioTime(); }); int count = 0; for (; lastPoint != path.end(); ++lastPoint) // here we can access all elements that are to be processed count++; os << ", Id: " << j.getCursorID() << ", path size: " << j.getPath().size() << ", (" << j.getX() << "," << j.getY() << "), To Process: " << count; } //LINFO("List size: " << list.size() << os.str() << "\n"); os.clear(); glm::mat4 t; } lastList = list; } ); OsEng.registerModuleCallback( OpenSpaceEngine::CallbackOption::PostDraw, [&]() { WindowWrapper& wrapper = OsEng.windowWrapper(); if (OsEng.isMaster() && wrapper.isRegularRendering()) { } } ); } } // namespace openspace