/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __RENDERABLEPLANETPROJECTION_H__ #define __RENDERABLEPLANETPROJECTION_H__ #include // open space includes #include #include #include #include #include #include // ghoul includes #include #include #include namespace openspace { namespace planetgeometryprojection { class PlanetGeometryProjection; } class RenderablePlanetProjection : public Renderable { public: RenderablePlanetProjection(const ghoul::Dictionary& dictionary); ~RenderablePlanetProjection(); bool initialize() override; bool deinitialize() override; bool isReady() const override; void render(const RenderData& data) override; void update(const UpdateData& data) override; protected: void loadTexture(); void loadProjectionTexture(); bool auxiliaryRendertarget(); glm::mat4 computeProjectorMatrix(const glm::vec3 loc, glm::dvec3 aim, const glm::vec3 up); void attitudeParameters(double time); private: void imageProjectGPU(); properties::StringProperty _colorTexturePath; properties::StringProperty _projectionTexturePath; properties::TriggerProperty _imageTrigger; ghoul::opengl::ProgramObject* _programObject; ghoul::opengl::ProgramObject* _fboProgramObject; ghoul::opengl::Texture* _texture; ghoul::opengl::Texture* _textureProj; planetgeometryprojection::PlanetGeometryProjection* _geometry; glm::vec2 _camScaling; glm::vec3 _up; glm::mat4 _transform; glm::mat4 _projectorMatrix; // spice std::string _sequenceFile; std::string _instrumentID; std::string _projectorID; std::string _projecteeID; std::string _aberration; float _fovy; float _aspectRatio; float _nearPlane; float _farPlane; glm::dmat3 _stateMatrix; glm::dmat3 _instrumentMatrix; glm::vec3 _boresight; double _time[2]; double lightTime; std::string _target; std::string _defaultProjImage; std::string _next; bool _capture; // FBO stuff GLuint _fboID; GLuint _quad; GLuint _vertexPositionBuffer; }; } // namespace openspace #endif // __RENDERABLEPLANETPROJECTION_H__