/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2016 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include namespace { const std::string _loggerCat = "SimpleSphereGeometry"; } namespace openspace { namespace constants { namespace simplespheregeometry { const std::string keyRadius = "Radius"; const std::string keySegments = "Segments"; } // namespace simplespheregeometry } namespace planetgeometry { SimpleSphereGeometry::SimpleSphereGeometry(const ghoul::Dictionary& dictionary) : PlanetGeometry() , _realRadius("radius", "Radius", glm::vec4(1.f, 1.f, 1.f, 0.f), glm::vec4(-10.f, -10.f, -10.f, -20.f), glm::vec4(10.f, 10.f, 10.f, 20.f)) , _segments("segments", "Segments", 20, 1, 5000) , _sphere(nullptr) { using constants::simplespheregeometry::keyRadius; using constants::simplespheregeometry::keySegments; // The name is passed down from the SceneGraphNode bool success = dictionary.getValue(SceneGraphNode::KeyName, _name); assert(success); glm::vec4 radius; success = dictionary.getValue(keyRadius, _modRadius); if (!success) { LERROR("SimpleSphereGeometry of '" << _name << "' did not provide a key '" << keyRadius << "'"); } else { radius[0] = _modRadius[0]; radius[1] = _modRadius[0]; radius[2] = _modRadius[0]; radius[3] = _modRadius[1]; _realRadius = radius; // In case the kernels does not supply a real } double segments; success = dictionary.getValue(keySegments, segments); if (!success) { LERROR("SimpleSphereGeometry of '" << _name << "' did not provide a key '" << keySegments << "'"); } else _segments = static_cast(segments); // The shader need the radii values but they are not changeable runtime // TODO: Possibly add a scaling property @AA addProperty(_realRadius); // Changing the radius/scaling should affect the shader but not the geometry? @AA //_radius.onChange(std::bind(&SimpleSphereGeometry::createSphere, this)); addProperty(_segments); _segments.onChange(std::bind(&SimpleSphereGeometry::createSphere, this)); } SimpleSphereGeometry::~SimpleSphereGeometry() { } bool SimpleSphereGeometry::initialize(Renderable* parent) { bool success = PlanetGeometry::initialize(parent); createSphere(); return success; } void SimpleSphereGeometry::deinitialize() { if (_sphere) delete _sphere; _sphere = nullptr; } void SimpleSphereGeometry::render() { _sphere->render(); } void SimpleSphereGeometry::createSphere(){ //create the power scaled scalar PowerScaledScalar planetSize(_modRadius); _parent->setBoundingSphere(planetSize); if(_sphere) delete _sphere; //_sphere = new PowerScaledSphere(planetSize, _segments); _sphere = new PowerScaledSphere(_realRadius, _segments, _name); _sphere->initialize(); } } // namespace planetgeometry } // namespace openspace