/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2015 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __RENDERABLEVOLUME_H__ #define __RENDERABLEVOLUME_H__ // open space includes #include // ghoul includes #include // Forward declare to minimize dependencies namespace ghoul { namespace filesystem { class File; } namespace opengl { class Texture; } } namespace openspace { class RenderableVolume: public Renderable { public: // constructors & destructor RenderableVolume(const ghoul::Dictionary& dictionary); ~RenderableVolume(); protected: ghoul::opengl::Texture* loadVolume(const std::string& filepath, const ghoul::Dictionary& hintsDictionary); glm::vec3 getVolumeOffset(const std::string& filepath, const ghoul::Dictionary& hintsDictionary); ghoul::RawVolumeReader::ReadHints readHints(const ghoul::Dictionary& dictionary); ghoul::opengl::Texture* loadTransferFunction(const std::string& filepath); private: }; } // namespace openspace #endif