/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2017 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_GLOBEBROWSING___CHUNKNODE___H__ #define __OPENSPACE_MODULE_GLOBEBROWSING___CHUNKNODE___H__ #include #include #include #include namespace openspace::globebrowsing { class ChunkedLodGlobe; class ChunkNode { public: ChunkNode(const Chunk& chunk, ChunkNode* parent = nullptr); /** * Recursively split the ChunkNode. * * \param depth defines how deep the recursion should go. If depth == 1 (default), * the ChunkNode will only split once. */ void split(int depth = 1); /** * Deletes all children of the ChunkNode recursively. */ void merge(); bool isRoot() const; bool isLeaf() const; void depthFirst(const std::function& f) const; void breadthFirst(const std::function& f) const; void reverseBreadthFirst(const std::function& f) const; const ChunkNode& find(const Geodetic2& location) const; const ChunkNode& getChild(Quad quad) const; const Chunk& getChunk() const; /** * Updates all children recursively. If this ChunkNode wants to split it will, * otherwise check if the children wants to merge. If all children wants to merge * and the Status of this Chunk is not Status::WANT_SPLIT it will merge. * * \returns true if the ChunkNode can merge and false if it can not merge. */ bool updateChunkTree(const RenderData& data); private: ChunkNode* _parent; std::array, 4> _children; Chunk _chunk; }; } // namespace openspace::globebrowsing #endif // __OPENSPACE_MODULE_GLOBEBROWSING___CHUNKNODE___H__