/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2017 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include namespace openspace::globebrowsing { DistanceSwitch::~DistanceSwitch() {} bool DistanceSwitch::initialize() { for (unsigned int i = 0; i < _renderables.size(); ++i) { _renderables[i]->initialize(); } return true; } bool DistanceSwitch::deinitialize() { for (unsigned int i = 0; i < _renderables.size(); ++i) { _renderables[i]->deinitialize(); } return true; } void DistanceSwitch::render(const RenderData& data, RendererTasks& tasks) { const double distanceToCamera = distance(data.camera.positionVec3(), data.modelTransform.translation); // This distance will be enough to render the globe as one pixel if the field of // view is 'fov' radians and the screen resolution is 'res' pixels. const double fov = 2 * glm::pi() / 6; // 60 degrees int res = 2880; // linear search through nodes to find which Renderable to render for (std::shared_ptr renderable : _renderables) { const double distance = res * renderable->boundingSphere() / tan(fov / 2); if (distanceToCamera < distance) { renderable->render(data, tasks); } } } void DistanceSwitch::update(const UpdateData& data) { for (std::shared_ptr renderable : _renderables) { renderable->update(data); } } void DistanceSwitch::addSwitchValue(std::shared_ptr renderable) { _renderables.push_back(renderable); } } // namespace openspace::globebrowsing