/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2020 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include //#include namespace openspace { documentation::Documentation RenderableDistanceLabel::Documentation() { using namespace documentation; return { "Renderable Distance Label", "vislab_renderable_distance_label", { } }; } RenderableDistanceLabel::RenderableDistanceLabel(const ghoul::Dictionary& dictionary) : RenderableLabels(dictionary) { documentation::testSpecificationAndThrow( Documentation(), dictionary, "RenderableDistanceLabel" ); } //void RenderableDistanceLabel::update(const UpdateData& data) { // // if (global::renderEngine.scene()->sceneGraphNode(_nodeLine)) { // // // Calculate distance // SceneGraphNode* nodelineNode = global::renderEngine.scene()->sceneGraphNode(_nodeLine); // RenderableNodeLine* nodeline = dynamic_cast(nodelineNode->renderable()); // double myDistance = nodeline->getDistance(); // // // format string // float scale = getUnit(Kilometer); // std::string distanceText = std::to_string(std::round(myDistance / scale)); // int pos = distanceText.find("."); // std::string subStr = distanceText.substr(pos); // distanceText.erase(pos, subStr.size()); // std::string finalText = distanceText + " " + KilometerUnit; // setLabelText(finalText); // // // Update placement of label with transformation matrix // glm::dvec3 start = global::renderEngine.scene()->sceneGraphNode(nodeline->_start)->worldPosition(); // glm::dvec3 end = global::renderEngine.scene()->sceneGraphNode(nodeline->_end)->worldPosition(); // glm::dvec3 goalPos = start + (end - start) / 2.0; // _transformationMatrix = glm::translate(glm::dmat4(1.0), goalPos); // } //} } // namespace openspace