/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2018 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_SOLARBROWSING___SPACECRAFTCAMERAPLANE___H__ #define __OPENSPACE_MODULE_SOLARBROWSING___SPACECRAFTCAMERAPLANE___H__ #include #include #include #include namespace ghoul::opengl { class Texture; } namespace openspace { class TransferFunction; class SpacecraftCameraPlane { public: SpacecraftCameraPlane(double moveDistance); void render(const RenderData& data, ghoul::opengl::Texture& imageryTexture, TransferFunction* lut, const glm::dvec3& sunPositionWorld, float planeOpacity, float contrastValue, float gammaValue, bool enableBorder, bool enableFrustum, const glm::vec2& currentCenterPixel, float currentScale, float multipleImageryOffset, bool isCoronaGraph); void update(); void createPlaneAndFrustum(double moveDistance); // TODO(mnoven) : Pre process image, no need to set uniforms //void setUniforms(); bool isReady(); bool destroy(); const glm::vec3& normal() const; const glm::dvec3& worldPosition() const; const glm::dmat4& worldRotation() const; //glm::dvec3 _planePosSpacecraftRefFrame; //glm::dmat4 _sunToSpacecraftTransform; private: std::unique_ptr _frustumShader; std::unique_ptr _planeShader; GLuint _frustum; GLuint _frustumPositionBuffer; GLuint _quad; GLuint _vertexPositionBuffer; glm::dvec3 _position; glm::dmat4 _rotation; glm::vec3 _normal; double _gaussianMoveFactor; float _size; void createFrustum(); void createPlane(); bool initialize(); }; } // namespace openspace #endif // __OPENSPACE_MODULE_SOLARBROWSING___SPACECRAFTCAMERAPLANE___H__