/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2017 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_GLOBEBROWSING___GPUTILEDEPTHTRANSFORM___H__ #define __OPENSPACE_MODULE_GLOBEBROWSING___GPUTILEDEPTHTRANSFORM___H__ #include #include namespace ghoul { namespace opengl { class ProgramObject; }} namespace openspace { namespace globebrowsing { struct TileDepthTransform; /** * Manages a GPU representation of a TileDepthTransform */ class GPUTileDepthTransform { public: /** * Sets the value of TileDepthTransform to its corresponding * GPU struct. OBS! Users must ensure bind has been * called before setting using this method. */ void setValue(ghoul::opengl::ProgramObject* programObject, const TileDepthTransform& depthTransform); /** * Binds GLSL variables with identifiers starting with * nameBase within the provided shader program with this object. * After this method has been called, users may invoke setValue. */ void bind(ghoul::opengl::ProgramObject* programObject, const std::string& nameBase); private: GPUData _gpuDepthOffset; GPUData _gpuDepthScale; }; } // namespace globebrowsing } // namespace openspace #endif // __OPENSPACE_MODULE_GLOBEBROWSING___GPUTILEDEPTHTRANSFORM___H__