/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2019 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_SPACE___RENDERABLESTARS___H__ #define __OPENSPACE_MODULE_SPACE___RENDERABLESTARS___H__ #include #include #include #include #include #include #include #include #include #include namespace ghoul::filesystem { class File; } namespace ghoul::opengl { class ProgramObject; class Texture; } // namespace ghoul::opengl namespace openspace { namespace documentation { struct Documentation; } class RenderableStars : public Renderable { public: explicit RenderableStars(const ghoul::Dictionary& dictionary); ~RenderableStars(); void initializeGL() override; void deinitializeGL() override; bool isReady() const override; void renderPSFToTexture(); void render(const RenderData& data, RendererTasks& rendererTask) override; void update(const UpdateData& data) override; static documentation::Documentation Documentation(); //private: // void loadShapeTexture(); private: enum ColorOption { Color = 0, Velocity = 1, Speed = 2, OtherData = 3 }; static const int _psfTextureSize = 64; static const int _convolvedfTextureSize = 257; void createDataSlice(ColorOption option); void loadData(); void readSpeckFile(); bool loadCachedFile(const std::string& file); void saveCachedFile(const std::string& file) const; properties::StringProperty _speckFile; properties::StringProperty _colorTexturePath; std::unique_ptr _colorTexture; std::unique_ptr _colorTextureFile; //properties::StringProperty _shapeTexturePath; //std::unique_ptr _shapeTexture; //std::unique_ptr _shapeTextureFile; properties::OptionProperty _colorOption; properties::OptionProperty _otherDataOption; properties::StringProperty _otherDataColorMapPath; properties::Vec2Property _otherDataRange; std::unique_ptr _otherDataColorMapTexture; properties::BoolProperty _filterOutOfRange; properties::StringProperty _pointSpreadFunctionTexturePath; std::unique_ptr _pointSpreadFunctionTexture; std::unique_ptr _pointSpreadFunctionFile; properties::FloatProperty _alphaValue; properties::OptionProperty _psfMethodOption; properties::OptionProperty _psfMultiplyOption; properties::FloatProperty _lumCent; properties::FloatProperty _radiusCent; properties::FloatProperty _brightnessCent; properties::FloatProperty _magnitudeExponent; properties::PropertyOwner _spencerPSFParamOwner; properties::FloatProperty _p0Param; properties::FloatProperty _p1Param; properties::FloatProperty _p2Param; properties::FloatProperty _spencerAlphaConst; properties::PropertyOwner _moffatPSFParamOwner; properties::FloatProperty _FWHMConst; properties::FloatProperty _moffatBetaConst; properties::OptionProperty _renderingMethodOption; properties::PropertyOwner _userProvidedTextureOwner; properties::PropertyOwner _parametersOwner; properties::PropertyOwner _moffatMethodOwner; properties::Vec2Property _fadeInDistance; properties::BoolProperty _disableFadeInDistance; std::unique_ptr _program; UniformCache( modelMatrix, cameraUp, cameraViewProjectionMatrix, colorOption, magnitudeExponent, eyePosition, psfParamConf, lumCent, radiusCent, brightnessCent, colorTexture, alphaValue, psfTexture, otherDataTexture, otherDataRange, filterOutOfRange ) _uniformCache; bool _speckFileIsDirty = true; bool _pointSpreadFunctionTextureIsDirty = true; bool _colorTextureIsDirty = true; //bool _shapeTextureIsDirty = true; bool _dataIsDirty = true; bool _otherDataColorMapIsDirty = true; // Test Grid Enabled bool _enableTestGrid = false; std::vector _slicedData; std::vector _fullData; int _nValuesPerStar = 0; std::string _queuedOtherData; std::vector _dataNames; std::optional _staticFilterValue; float _staticFilterReplacementValue = 0.f; std::size_t _lumArrayPos = 0; std::size_t _absMagArrayPos = 0; std::size_t _appMagArrayPos = 0; std::size_t _bvColorArrayPos = 0; std::size_t _velocityArrayPos = 0; std::size_t _speedArrayPos = 0; GLuint _vao = 0; GLuint _vbo = 0; GLuint _psfVao = 0; GLuint _psfVbo = 0; GLuint _psfTexture = 0; GLuint _convolvedTexture = 0; }; } // namespace openspace #endif // __OPENSPACE_MODULE_SPACE___RENDERABLESTARS___H__