/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2022 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_SOFTWAREINTEGRATION___SYNCABLEFLOATDATASTORAGE___H__ #define __OPENSPACE_MODULE_SOFTWAREINTEGRATION___SYNCABLEFLOATDATASTORAGE___H__ #include #include #include #include namespace openspace { using namespace softwareintegration; class SyncableFloatDataStorage : public Syncable { public: /* ====================== Types ===================== */ struct Value { // a dataset stored like x1, y1, z1, x2, y2 .... std::vector data; bool hasEncoded = false; bool syncDirty = true; bool dirty = true; }; using ValueData = decltype(Value::data); using SceneStorage = std::unordered_map; using Identifier = std::string; using Storage = std::unordered_map; using Iterator = Storage::iterator; using SceneIterator = SceneStorage::iterator; /* ================================================== */ /* ============== SyncEngine functions ============== */ virtual void encode(SyncBuffer* syncBuffer) override; virtual void decode(SyncBuffer* syncBuffer) override; virtual void postSync(bool isMaster) override; /* ================================================== */ const ValueData& fetch(const Identifier& identifier, const storage::Key key); bool isDirty(const Identifier& identifier, const storage::Key key); bool isSyncDirty(const Identifier& identifier, const storage::Key key); void store(const Identifier& identifier, const storage::Key key, const ValueData& data); std::string getStringOfAllKeysInStorage(); private: /* =============== Utility functions ================ */ bool erase(const Identifier& identifier, const storage::Key key); void insertAssign(const Identifier& identifier, const storage::Key key, const Value& value); size_t count(const Identifier& identifier, const storage::Key key); size_t count(const Identifier& identifier); /* ================================================== */ std::mutex _mutex; Storage _storage; }; } // namespace openspace #endif // __OPENSPACE_MODULE_SOFTWAREINTEGRATION___SYNCABLEFLOATDATASTORAGE___H__