/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2020 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include namespace { const double SENSITIVITY_ADJUSTMENT_INCREASE = 8.0; const double SENSITIVITY_ADJUSTMENT_DECREASE = 0.5; } namespace openspace::interaction { ScriptCameraStates::ScriptCameraStates() : CameraInteractionStates(1.0, 1.0) {} void ScriptCameraStates::updateStateFromInput(const InputState&, double deltaTime) { if (_localRotation != glm::dvec2(0.0)) { _localRotationState.velocity.set( _localRotation * _sensitivity, deltaTime ); _localRotation = glm::dvec2(0.0); } else { _localRotationState.velocity.decelerate(deltaTime); } if (_globalRotation != glm::dvec2(0.0)) { _globalRotationState.velocity.set( _globalRotation * _sensitivity, deltaTime ); _globalRotation = glm::dvec2(0.0); } else { _globalRotationState.velocity.decelerate(deltaTime); } if (_truckMovement != glm::dvec2(0.0)) { _truckMovementState.velocity.set( _truckMovement * _sensitivity, deltaTime ); _truckMovement = glm::dvec2(0.0); } else { _truckMovementState.velocity.decelerate(deltaTime); } if (_localRoll != glm::dvec2(0.0)) { _localRollState.velocity.set( _localRoll * _sensitivity, deltaTime ); _localRoll = glm::dvec2(0.0); } else { _localRollState.velocity.decelerate(deltaTime); } if (_globalRoll != glm::dvec2(0.0)) { _globalRollState.velocity.set( _globalRoll * _sensitivity, deltaTime ); _globalRoll = glm::dvec2(0.0); } else { _globalRollState.velocity.decelerate(deltaTime); } } void ScriptCameraStates::addLocalRotation(const glm::dvec2& delta) { _localRotation += delta; } void ScriptCameraStates::addGlobalRotation(const glm::dvec2& delta) { _globalRotation += delta; } void ScriptCameraStates::addTruckMovement(const glm::dvec2& delta) { _truckMovement += delta; } void ScriptCameraStates::addLocalRoll(const glm::dvec2& delta) { _localRoll += delta; } void ScriptCameraStates::addGlobalRoll(const glm::dvec2& delta) { _globalRoll += delta; } } // namespace openspace::interaction