/* TUIO2 C++ Library Copyright (c) 2009-2014 Martin Kaltenbrunner This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library. */ #include "TuioPoint.h" using namespace TUIO2; TuioPoint::TuioPoint (float xp, float yp) { xpos = xp; ypos = yp; currentTime = TuioTime::getSystemTime(); startTime = currentTime; } TuioPoint::TuioPoint (TuioTime ttime, float xp, float yp) { xpos = xp; ypos = yp; currentTime = ttime; startTime = currentTime; } TuioPoint::TuioPoint (TuioPoint *tpoint) { xpos = tpoint->getX(); ypos = tpoint->getY(); currentTime = TuioTime::getSystemTime(); startTime = currentTime; } void TuioPoint::update (TuioPoint *tpoint) { xpos = tpoint->getX(); ypos = tpoint->getY(); } void TuioPoint::update (float xp, float yp) { xpos = xp; ypos = yp; } void TuioPoint::update (TuioTime ttime, float xp, float yp) { xpos = xp; ypos = yp; currentTime = ttime; } float TuioPoint::getX() const{ return xpos; } float TuioPoint::getY() const{ return ypos; } float TuioPoint::getDistance(float xp, float yp) const{ float dx = xpos-xp; float dy = ypos-yp; return sqrtf(dx*dx+dy*dy); } float TuioPoint::getScreenDistance(float xp, float yp, int w, int h) const{ float dx = w*xpos-w*xp; float dy = h*ypos-h*yp; return sqrtf(dx*dx+dy*dy); } float TuioPoint::getDistance(TuioPoint *tpoint) const{ return getDistance(tpoint->getX(),tpoint->getY()); } float TuioPoint::getAngle(float xp, float yp) const{ float side = xpos-xp; float height = ypos-yp; float distance = getDistance(xp,yp); float angle = (float)(asin(side/distance)+M_PI/2); if (height<0) angle = 2.0f*(float)M_PI-angle; return angle; } float TuioPoint::getAngle(TuioPoint *tpoint) const{ return getAngle(tpoint->getX(),tpoint->getY()); } float TuioPoint::getAngleDegrees(float xp, float yp) const{ return ((getAngle(xp,yp)/(float)M_PI)*180.0f); } float TuioPoint::getAngleDegrees(TuioPoint *tpoint) const{ return ((getAngle(tpoint)/(float)M_PI)*180.0f); } int TuioPoint::getScreenX(int width) const{ return (int)floor(xpos*width+0.5f); } int TuioPoint::getScreenY(int height) const{ return (int)floor(ypos*height+0.5f); } TuioTime TuioPoint::getTuioTime() const{ return currentTime; } TuioTime TuioPoint::getStartTime() const{ return startTime; }