/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2020 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include "catch2/catch.hpp" #include "test_common.h" #include #include #include #include #include #include "openspace/scene/profile.h" #include #include #include #include #include #include #include #include #include #include using namespace openspace; //namespace { // int passTest(lua_State* state) { // bool* test = reinterpret_cast(lua_touserdata(state, lua_upvalueindex(1))); // *test = true; // return 0; // } //} // namespace // //class Profile2 : public Profile { //public: // Profile2(AssetLoader& refAssetLoader) : _assLoader(refAssetLoader) {} // std::string currentTimeUTC() const override { // return "2020-02-29T01:23:45.00"; // } // interaction::NavigationHandler::NavigationState currentCameraState() const override { // interaction::NavigationHandler::NavigationState n; // n.anchor = "Earth"; // n.aim = "Sun"; // n.referenceFrame = "root"; // n.position = {-1.0, -2.0, -3.0}; // n.up = {0.0, 0.0, 1.0}; // n.pitch = 0.0; // n.yaw = 0.0; // return n; // } // void addPropertiesMarkedAsChanged(std::string formattedLine) { // _scenegraphProps.push_back(formattedLine); // } // std::vector changedPropertiesFormatted() override { // std::vector formattedLines; // for (std::string s : _scenegraphProps) { // formattedLines.push_back(s); // } // return formattedLines; // } // bool usingProfile() const override { // return true; // } // std::string initialProfile() const override { // return _initProfile; // } // void setInitialProfile(std::string file) { // _initProfile = file; // } // std::vector assetEvents() const override { // return _assLoader.assetEvents(); // } // void setProfileBaseDirectory(std::string dir) { // _profileBaseDirectory = dir; // } //private: // std::vector _scenegraphProps; // std::string _initProfile; // AssetLoader& _assLoader; //}; // //static void addLineHeaderForFailureMessage(std::string& s, size_t lineNumber) { // s = "@line " + std::to_string(lineNumber) + ": '" + s + "'"; //} // //TEST_CASE("profile: Convert profileFile to asset", "[profile]") { // testProfileFormat test = buildTestProfile1(); // std::string testFull_string = stringFromTestProfileFormat(test); // std::string testFilePath = absPath("${TEMPORARY}/test-profile-convert.profile"); // { // std::ofstream testFile(testFilePath); // testFile << testFull_string; // } // // ProfileFile pf(testFilePath); // Profile p; // REQUIRE_NOTHROW( // p.convertToScene(pf) // ); //} // //TEST_CASE("profile: Verify conversion to scene", "[profile]") { // std::istringstream iss(newHorizonsProfileInput); // ProfileFile pf(newHorizonsProfileInput); // Profile p; // std::string result; // REQUIRE_NOTHROW( // result = p.convertToScene(pf) // ); // // if (result != newHorizonsExpectedSceneOutput) { // std::string testing, comparing; // StringPerLineReader sr_result(result); // StringPerLineReader sr_standard(newHorizonsExpectedSceneOutput); // // size_t lineN = 1; // while (sr_result.getNextLine(testing)) { // sr_standard.getNextLine(comparing); // addLineHeaderForFailureMessage(testing, lineN); // addLineHeaderForFailureMessage(comparing, lineN); // REQUIRE(testing == comparing); // lineN++; // } // //If this fails there are extra lines in the comparison string that weren't in result // REQUIRE(sr_standard.getNextLine(comparing) == false); // } // //REQUIRE(result == newHorizonsExpectedSceneOutput); //} // //TEST_CASE("profile: Detect new properties", "[profile]") { // openspace::Scene scene(std::make_unique()); // ghoul::lua::LuaState* state = openspace::global::scriptEngine.luaState(); // openspace::SynchronizationWatcher syncWatcher; // AssetLoader assetLoader( // state, // &syncWatcher, // FileSys.absolutePath("${TESTDIR}/profile/") // ); // // bool passed; // lua_pushlightuserdata(*state, &passed); // lua_pushcclosure(*state, &passTest, 1); // lua_setglobal(*state, "passTest"); // // Profile2 p(assetLoader); // p.setProfileBaseDirectory("${TESTDIR}/profile"); // p.setInitialProfile("test2"); // p.addPropertiesMarkedAsChanged("initialized 1st\t123"); // p.addPropertiesMarkedAsChanged("initialized 2nd\t3.14159"); // p.addPropertiesMarkedAsChanged("initialized 3rd\ttested."); // p.addPropertiesMarkedAsChanged("initialized fourth\tfalse."); // std::string output = p.saveCurrentSettingsToProfile_string(); // REQUIRE(output == detectChangedPropsResult_1); //} // //TEST_CASE("profile: Detect new added assets", "[profile]") { // openspace::Scene scene(std::make_unique()); // ghoul::lua::LuaState* state = openspace::global::scriptEngine.luaState(); // openspace::SynchronizationWatcher syncWatcher; // AssetLoader assetLoader( // state, // &syncWatcher, // FileSys.absolutePath("${TESTDIR}/profile/") // ); // // bool passed; // lua_pushlightuserdata(*state, &passed); // lua_pushcclosure(*state, &passTest, 1); // lua_setglobal(*state, "passTest"); // // std::shared_ptr asset = assetLoader.add("initialization"); // asset->initialize(); // std::shared_ptr asset2 = assetLoader.add("test2"); // asset2->initialize(); // std::shared_ptr asset3 = assetLoader.add("test3"); // asset3->initialize(); // // Profile2 p(assetLoader); // p.setProfileBaseDirectory("${TESTDIR}/profile"); // p.setInitialProfile("test2"); // std::string output = p.saveCurrentSettingsToProfile_string(); // REQUIRE(output == detectChangedAssetsResult_1); //} // //TEST_CASE("profile: Detect new added assets after reset", "[profile]") { // openspace::Scene scene(std::make_unique()); // ghoul::lua::LuaState* state = openspace::global::scriptEngine.luaState(); // openspace::SynchronizationWatcher syncWatcher; // AssetLoader assetLoader( // state, // &syncWatcher, // FileSys.absolutePath("${TESTDIR}/profile/") // ); // // bool passed; // lua_pushlightuserdata(*state, &passed); // lua_pushcclosure(*state, &passTest, 1); // lua_setglobal(*state, "passTest"); // // std::shared_ptr asset = assetLoader.add("initialization"); // asset->initialize(); // std::shared_ptr asset2 = assetLoader.add("test2"); // asset2->initialize(); // assetLoader.resetAssetEvents(); // std::shared_ptr asset3 = assetLoader.add("test3"); // asset3->initialize(); // std::shared_ptr asset4 = assetLoader.add("test4"); // asset4->initialize(); // // Profile2 p(assetLoader); // p.setProfileBaseDirectory("${TESTDIR}/profile"); // p.setInitialProfile("test2"); // std::string output = p.saveCurrentSettingsToProfile_string(); // REQUIRE(output == detectChangedAssetsResult_2); //} // //TEST_CASE("profile: Detect repeat added assets from new", "[profile]") { // openspace::Scene scene(std::make_unique()); // ghoul::lua::LuaState* state = openspace::global::scriptEngine.luaState(); // openspace::SynchronizationWatcher syncWatcher; // AssetLoader assetLoader( // state, // &syncWatcher, // FileSys.absolutePath("${TESTDIR}/profile/") // ); // // bool passed; // lua_pushlightuserdata(*state, &passed); // lua_pushcclosure(*state, &passTest, 1); // lua_setglobal(*state, "passTest"); // // std::shared_ptr asset = assetLoader.add("test2"); // asset->initialize(); // std::shared_ptr asset2 = assetLoader.add("test4"); // asset2->initialize(); // std::shared_ptr asset3 = assetLoader.add("test2"); // asset3->initialize(); // // Profile2 p(assetLoader); // p.setProfileBaseDirectory("${TESTDIR}/profile"); // p.setInitialProfile("test2"); // std::string output = p.saveCurrentSettingsToProfile_string(); // REQUIRE(output == detectChangedAssetsResult_3); //} // //TEST_CASE("profile: Detect repeat added assets from base", "[profile]") { // openspace::Scene scene(std::make_unique()); // ghoul::lua::LuaState* state = openspace::global::scriptEngine.luaState(); // openspace::SynchronizationWatcher syncWatcher; // AssetLoader assetLoader( // state, // &syncWatcher, // FileSys.absolutePath("${TESTDIR}/profile/") // ); // // bool passed; // lua_pushlightuserdata(*state, &passed); // lua_pushcclosure(*state, &passTest, 1); // lua_setglobal(*state, "passTest"); // // std::shared_ptr asset = assetLoader.add("test2"); // asset->initialize(); // std::shared_ptr asset2 = assetLoader.add("test4"); // asset2->initialize(); // std::shared_ptr asset3 = assetLoader.add("scene/solarsystem/planets/earth/earth"); // asset3->initialize(); // // Profile2 p(assetLoader); // p.setProfileBaseDirectory("${TESTDIR}/profile"); // p.setInitialProfile("test2"); // std::string output = p.saveCurrentSettingsToProfile_string(); // REQUIRE(output == detectChangedAssetsResult_4); //} // //TEST_CASE("profile: Detect removed assets not already loaded", "[profile]") { // openspace::Scene scene(std::make_unique()); // ghoul::lua::LuaState* state = openspace::global::scriptEngine.luaState(); // openspace::SynchronizationWatcher syncWatcher; // AssetLoader assetLoader( // state, // &syncWatcher, // FileSys.absolutePath("${TESTDIR}/profile/") // ); // // bool passed; // lua_pushlightuserdata(*state, &passed); // lua_pushcclosure(*state, &passTest, 1); // lua_setglobal(*state, "passTest"); // // std::shared_ptr asset = assetLoader.add("test2"); // asset->initialize(); // std::shared_ptr asset2 = assetLoader.add("test4"); // asset2->initialize(); // assetLoader.remove("test5"); // // Profile2 p(assetLoader); // p.setProfileBaseDirectory("${TESTDIR}/profile"); // p.setInitialProfile("test2"); // std::string output = p.saveCurrentSettingsToProfile_string(); // REQUIRE(output == detectChangedAssetsResult_5); //} // //TEST_CASE("profile: Detect removed assets from already loaded", "[profile]") { // openspace::Scene scene(std::make_unique()); // ghoul::lua::LuaState* state = openspace::global::scriptEngine.luaState(); // openspace::SynchronizationWatcher syncWatcher; // AssetLoader assetLoader( // state, // &syncWatcher, // FileSys.absolutePath("${TESTDIR}/profile/") // ); // // bool passed; // lua_pushlightuserdata(*state, &passed); // lua_pushcclosure(*state, &passTest, 1); // lua_setglobal(*state, "passTest"); // // std::shared_ptr asset = assetLoader.add("test2"); // asset->initialize(); // std::shared_ptr asset2 = assetLoader.add("test4"); // asset2->initialize(); // assetLoader.remove("scene/solarsystem/planets/earth/earth"); // assetLoader.remove("scene/solarsystem/planets/earth/satellites/satellites"); // // Profile2 p(assetLoader); // p.setProfileBaseDirectory("${TESTDIR}/profile"); // p.setInitialProfile("test2"); // std::string output = p.saveCurrentSettingsToProfile_string(); // REQUIRE(output == detectChangedAssetsResult_6); //}