/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2022 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___RENDERABLESHADOWCYLINDER___H__ #define __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___RENDERABLESHADOWCYLINDER___H__ #include #include #include #include #include #include #include #include namespace ghoul::opengl { class ProgramObject; } namespace openspace { namespace documentation { struct Documentation; } struct RenderData; struct UpdateData; class RenderableShadowCylinder : public Renderable { public: RenderableShadowCylinder(const ghoul::Dictionary& dictionary); void initializeGL() override; void deinitializeGL() override; bool isReady() const override; void render(const RenderData& data, RendererTasks& rendererTask) override; void update(const UpdateData& data) override; static documentation::Documentation Documentation(); private: struct CylinderVBOLayout { float x = 0.f; float y = 0.f; float z = 0.f; float e = 0.f; }; void createCylinder(double time); properties::IntProperty _numberOfPoints; properties::FloatProperty _shadowLength; properties::Vec3Property _shadowColor; properties::OptionProperty _terminatorType; properties::StringProperty _lightSource; properties::StringProperty _observer; properties::StringProperty _body; properties::StringProperty _bodyFrame; properties::OptionProperty _aberration; ghoul::opengl::ProgramObject* _shader = nullptr; UniformCache(modelViewProjectionTransform, shadowColor, opacity) _uniformCache; glm::dmat3 _stateMatrix = glm::dmat3(1.0); GLuint _vao = 0; GLuint _vbo = 0; std::vector _vertices; }; } // namespace openspace #endif // __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___RENDERABLESHADOWCYLINDER___H__