######################################################################################### # # # OpenSpace # # # # Copyright (c) 2014-2016 # # # # Permission is hereby granted, free of charge, to any person obtaining a copy of this # # software and associated documentation files (the "Software"), to deal in the Software # # without restriction, including without limitation the rights to use, copy, modify, # # merge, publish, distribute, sublicense, and/or sell copies of the Software, and to # # permit persons to whom the Software is furnished to do so, subject to the following # # conditions: # # # # The above copyright notice and this permission notice shall be included in all copies # # or substantial portions of the Software. # # # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, # # INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A # # PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT # # HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF # # CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE # # OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # ######################################################################################### include(${OPENSPACE_CMAKE_EXT_DIR}/module_definition.cmake) set(HEADER_FILES ${CMAKE_CURRENT_SOURCE_DIR}/globes/renderableglobe.h ${CMAKE_CURRENT_SOURCE_DIR}/chunk/chunkedlodglobe.h ${CMAKE_CURRENT_SOURCE_DIR}/chunk/chunknode.h ${CMAKE_CURRENT_SOURCE_DIR}/chunk/chunkindex.h ${CMAKE_CURRENT_SOURCE_DIR}/chunk/chunk.h ${CMAKE_CURRENT_SOURCE_DIR}/chunk/chunkrenderer.h ${CMAKE_CURRENT_SOURCE_DIR}/chunk/culling.h ${CMAKE_CURRENT_SOURCE_DIR}/chunk/chunklevelevaluator.h ${CMAKE_CURRENT_SOURCE_DIR}/meshes/trianglesoup.h ${CMAKE_CURRENT_SOURCE_DIR}/meshes/grid.h ${CMAKE_CURRENT_SOURCE_DIR}/meshes/basicgrid.h ${CMAKE_CURRENT_SOURCE_DIR}/meshes/skirtedgrid.h ${CMAKE_CURRENT_SOURCE_DIR}/geometry/geodetic2.h ${CMAKE_CURRENT_SOURCE_DIR}/geometry/angle.h ${CMAKE_CURRENT_SOURCE_DIR}/geometry/ellipsoid.h ${CMAKE_CURRENT_SOURCE_DIR}/geometry/aabb.h ${CMAKE_CURRENT_SOURCE_DIR}/geometry/convexhull.h ${CMAKE_CURRENT_SOURCE_DIR}/tile/temporaltileprovider.h ${CMAKE_CURRENT_SOURCE_DIR}/tile/tileprovider.h ${CMAKE_CURRENT_SOURCE_DIR}/tile/tileselector.h ${CMAKE_CURRENT_SOURCE_DIR}/tile/tiledataset.h ${CMAKE_CURRENT_SOURCE_DIR}/tile/asynctilereader.h ${CMAKE_CURRENT_SOURCE_DIR}/tile/tileprovidermanager.h ${CMAKE_CURRENT_SOURCE_DIR}/tile/layeredtextureshaderprovider.h ${CMAKE_CURRENT_SOURCE_DIR}/tile/layeredtextures.h ${CMAKE_CURRENT_SOURCE_DIR}/other/distanceswitch.h ${CMAKE_CURRENT_SOURCE_DIR}/other/lrucache.h ${CMAKE_CURRENT_SOURCE_DIR}/other/concurrentjobmanager.h ${CMAKE_CURRENT_SOURCE_DIR}/other/concurrentqueue.h ) set(SOURCE_FILES ${CMAKE_CURRENT_SOURCE_DIR}/globes/renderableglobe.cpp ${CMAKE_CURRENT_SOURCE_DIR}/chunk/chunkedlodglobe.cpp ${CMAKE_CURRENT_SOURCE_DIR}/chunk/chunknode.cpp ${CMAKE_CURRENT_SOURCE_DIR}/chunk/chunkindex.cpp ${CMAKE_CURRENT_SOURCE_DIR}/chunk/chunk.cpp ${CMAKE_CURRENT_SOURCE_DIR}/chunk/chunkrenderer.cpp ${CMAKE_CURRENT_SOURCE_DIR}/chunk/culling.cpp ${CMAKE_CURRENT_SOURCE_DIR}/chunk/chunklevelevaluator.cpp ${CMAKE_CURRENT_SOURCE_DIR}/meshes/trianglesoup.cpp ${CMAKE_CURRENT_SOURCE_DIR}/meshes/grid.cpp ${CMAKE_CURRENT_SOURCE_DIR}/meshes/basicgrid.cpp ${CMAKE_CURRENT_SOURCE_DIR}/meshes/skirtedgrid.cpp ${CMAKE_CURRENT_SOURCE_DIR}/geometry/geodetic2.cpp ${CMAKE_CURRENT_SOURCE_DIR}/geometry/angle.inl ${CMAKE_CURRENT_SOURCE_DIR}/geometry/ellipsoid.cpp ${CMAKE_CURRENT_SOURCE_DIR}/geometry/aabb.cpp ${CMAKE_CURRENT_SOURCE_DIR}/geometry/convexhull.cpp ${CMAKE_CURRENT_SOURCE_DIR}/tile/temporaltileprovider.cpp ${CMAKE_CURRENT_SOURCE_DIR}/tile/tileprovider.cpp ${CMAKE_CURRENT_SOURCE_DIR}/tile/tileselector.cpp ${CMAKE_CURRENT_SOURCE_DIR}/tile/tiledataset.cpp ${CMAKE_CURRENT_SOURCE_DIR}/tile/asynctilereader.cpp ${CMAKE_CURRENT_SOURCE_DIR}/tile/tileprovidermanager.cpp ${CMAKE_CURRENT_SOURCE_DIR}/tile/layeredtextureshaderprovider.cpp ${CMAKE_CURRENT_SOURCE_DIR}/tile/layeredtextures.cpp ${CMAKE_CURRENT_SOURCE_DIR}/other/distanceswitch.cpp ${CMAKE_CURRENT_SOURCE_DIR}/other/lrucache.inl ${CMAKE_CURRENT_SOURCE_DIR}/other/concurrentjobmanager.inl ) source_group("Source Files" FILES ${SOURCE_FILES}) set(SHADER_FILES ${CMAKE_CURRENT_SOURCE_DIR}/shaders/blending.hglsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/ellipsoid.hglsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/tile.hglsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/texturetilemapping.hglsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/globalchunkedlodpatch_vs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/globalchunkedlodpatch_fs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/localchunkedlodpatch_vs.glsl ${CMAKE_CURRENT_SOURCE_DIR}/shaders/localchunkedlodpatch_fs.glsl ) source_group("Shader Files" FILES ${SHADER_FILES}) create_new_module( "GlobeBrowsing" globebrowsing_module ${HEADER_FILES} ${SOURCE_FILES} ${SHADER_FILES} ) if (WIN32) target_include_directories( openspace-module-globebrowsing SYSTEM PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/ext/gdal/include ) target_link_libraries( openspace-module-globebrowsing ${CMAKE_CURRENT_SOURCE_DIR}/ext/gdal/lib/gdal_i.lib ) else (WIN32) find_package(GDAL REQUIRED) target_include_directories( openspace-module-globebrowsing SYSTEM PUBLIC ${GDAL_INCLUDE_DIR} ) target_link_libraries( openspace-module-globebrowsing ${GDAL_LIBRARY} ) endif ()