/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2016 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include // open space includes #include #include #include #include // ghoul includes #include #define _USE_MATH_DEFINES #include namespace { const std::string _loggerCat = "ChunkLodGlobe"; const std::string keyFrame = "Frame"; const std::string keyGeometry = "Geometry"; const std::string keyShading = "PerformShading"; const std::string keyBody = "Body"; } namespace openspace { const LatLonPatch ChunkLodGlobe::LEFT_HEMISPHERE = LatLonPatch(0, -M_PI/2, M_PI/2, M_PI/2); const LatLonPatch ChunkLodGlobe::RIGHT_HEMISPHERE = LatLonPatch(0, M_PI/2, M_PI/2, M_PI/2); ChunkLodGlobe::ChunkLodGlobe(const ghoul::Dictionary& dictionary) : _leftRoot(new ChunkNode(*this, LEFT_HEMISPHERE)) , _rightRoot(new ChunkNode(*this, RIGHT_HEMISPHERE)) , globeRadius(1e7) , minSplitDepth(2) , maxSplitDepth(22) , _rotation("rotation", "Rotation", 0, 0, 360) { std::string name; bool success = dictionary.getValue(SceneGraphNode::KeyName, name); //ghoul_assert(success, "ChunkLodGlobe need the '" << SceneGraphNode::KeyName << "' be specified"); setName(name); dictionary.getValue(keyFrame, _frame); dictionary.getValue(keyBody, _target); if (_target != "") setBody(_target); // Mainly for debugging purposes @AA addProperty(_rotation); globeRadius = dictionary.value("Radius"); // --------- // init Renderer auto geometry = std::shared_ptr(new GridGeometry(10, 10, Geometry::Positions::No, Geometry::TextureCoordinates::Yes, Geometry::Normals::No)); _patchRenderer.reset(new LatLonPatchRenderer(geometry)); _frustrumCuller = std::shared_ptr(new FrustrumCuller()); } ChunkLodGlobe::~ChunkLodGlobe() { } bool ChunkLodGlobe::initialize() { return isReady(); } bool ChunkLodGlobe::deinitialize() { return true; } bool ChunkLodGlobe::isReady() const { bool ready = true; return ready; } PatchRenderer& ChunkLodGlobe::getPatchRenderer() { return *_patchRenderer; } FrustrumCuller& ChunkLodGlobe::getFrustrumCuller() { return *_frustrumCuller; } void ChunkLodGlobe::render(const RenderData& data){ minDistToCamera = INFINITY; ChunkIndex leftRootTileIndex = { 0, 0, 1 }; _leftRoot->render(data, leftRootTileIndex); ChunkIndex rightRootTileIndex = { 1, 0, 1 }; _rightRoot->render(data, rightRootTileIndex); //LDEBUG("min distnace to camera: " << minDistToCamera); Vec3 cameraPos = data.camera.position().dvec3(); LDEBUG("cam pos x: " << cameraPos.x << " y: " << cameraPos.y << " z: " << cameraPos.z); //LDEBUG("ChunkNode count: " << ChunkNode::instanceCount); } void ChunkLodGlobe::update(const UpdateData& data) { // set spice-orientation in accordance to timestamp _stateMatrix = SpiceManager::ref().positionTransformMatrix(_frame, "GALACTIC", data.time); _time = data.time; } } // namespace openspace