/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2016 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include namespace { const std::string _loggerCat = "FrustrumCuller"; } namespace openspace { ////////////////////////////////////////////////////////////////////////////////////// // PATCH RENDERER // ////////////////////////////////////////////////////////////////////////////////////// FrustrumCuller::FrustrumCuller(float tolerance) : _tolerance(tolerance) { } FrustrumCuller::~FrustrumCuller() { } bool FrustrumCuller::isVisible(const vec3& point, const mat4x4& modelViewProjection) { vec4 pointModelSpace(point, 1.0f); vec4 pointProjectionSpace = modelViewProjection * pointModelSpace; vec2 pointScreenSpace = (1.0f / pointProjectionSpace.w) * pointProjectionSpace.xy; // just for readability const vec2& p = pointScreenSpace; return ((-_tolerance < p.x && p.x < _tolerance) & (-_tolerance < p.y && p.y < _tolerance)); } bool FrustrumCuller::isVisible(const LatLonPatch& patch, double radius, const mat4x4& modelViewProjection) { return isVisible(radius * patch.northWestCorner().asUnitCartesian(), modelViewProjection) || isVisible(radius * patch.northEastCorner().asUnitCartesian(), modelViewProjection) || isVisible(radius * patch.southWestCorner().asUnitCartesian(), modelViewProjection) || isVisible(radius * patch.southEastCorner().asUnitCartesian(), modelViewProjection); } } // namespace openspace