/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2015 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include #include #include #include namespace { const std::string _loggerCat = "IswaCygnet"; } namespace openspace{ IswaCygnet::IswaCygnet(const ghoul::Dictionary& dictionary) : Renderable(dictionary) , _delete("delete", "Delete") , _alpha("alpha", "Alpha", 0.9f, 0.0f, 1.0f) , _shader(nullptr) , _group(nullptr) , _textureDirty(false) , _rotation(glm::mat4(1.0f)) { std::string name; dictionary.getValue("Name", name); setName(name); _data = std::make_shared(); // dict.getValue can only set strings in _data directly float renderableId; float updateTime; float xOffset; glm::vec3 min, max; glm::vec4 spatialScale; dictionary.getValue("Id", renderableId); dictionary.getValue("UpdateTime", updateTime); dictionary.getValue("SpatialScale", spatialScale); dictionary.getValue("GridMin", min); dictionary.getValue("GridMax", max); dictionary.getValue("Frame",_data->frame); dictionary.getValue("CoordinateType", _data->coordinateType); dictionary.getValue("XOffset", xOffset); _data->id = (int) renderableId; _data->updateTime = (int) updateTime; _data->spatialScale = spatialScale; _data->gridMin = min; _data->gridMax = max; glm::vec3 scale; glm::vec3 offset; scale = glm::vec3( (max.x - min.x), (max.y - min.y), (max.z - min.z) ); offset = glm::vec3( (min.x + (std::abs(min.x)+std::abs(max.x))/2.0f)+xOffset, (min.y + (std::abs(min.y)+std::abs(max.y))/2.0f), (min.z + (std::abs(min.z)+std::abs(max.z))/2.0f) ); _data->scale = scale; _data->offset = offset; addProperty(_alpha); addProperty(_delete); dictionary.getValue("Group", _data->groupName); } IswaCygnet::~IswaCygnet(){} bool IswaCygnet::initialize(){ _textures.push_back(nullptr); if(!_data->groupName.empty()){ initializeGroup(); }else{ _delete.onChange([this](){ deinitialize(); OsEng.scriptEngine().queueScript("openspace.removeSceneGraphNode('" + name() + "')"); }); } initializeTime(); createGeometry(); createShader(); downloadTextureResource(); return true; } bool IswaCygnet::deinitialize(){ if(!_data->groupName.empty()) _group->groupEvent()->unsubscribe(name()); unregisterProperties(); destroyGeometry(); destroyShader(); return true; } bool IswaCygnet::isReady() const{ bool ready = true; if (!_shader) ready &= false; return ready; } void IswaCygnet::render(const RenderData& data){ if(!readyToRender()) return; psc position = data.position; glm::mat4 transform = glm::mat4(1.0); for (int i = 0; i < 3; i++){ for (int j = 0; j < 3; j++){ transform[i][j] = static_cast(_stateMatrix[i][j]); } } transform = transform*_rotation; position += transform*glm::vec4(_data->spatialScale.x*_data->offset, _data->spatialScale.w); // Activate shader _shader->activate(); glEnable(GL_ALPHA_TEST); glDisable(GL_CULL_FACE); _shader->setUniform("ViewProjection", data.camera.viewProjectionMatrix()); _shader->setUniform("ModelTransform", transform); setPscUniforms(*_shader.get(), data.camera, position); setUniforms(); renderGeometry(); glEnable(GL_CULL_FACE); _shader->deactivate(); } void IswaCygnet::update(const UpdateData& data){ if (!_enabled) return; // the texture resource is downloaded ahead of time, so we need to // now if we are going backwards or forwards double clockwiseSign = (Time::ref().deltaTime()>0) ? 1.0 : -1.0; _openSpaceTime = Time::ref().currentTime(); _realTime = std::chrono::duration_cast(std::chrono::system_clock::now().time_since_epoch()); _stateMatrix = TransformationManager::ref().frameTransformationMatrix(_data->frame, "GALACTIC", _openSpaceTime); bool timeToUpdate = (fabs(_openSpaceTime-_lastUpdateOpenSpaceTime) >= _data->updateTime && (_realTime.count()-_lastUpdateRealTime.count()) > _minRealTimeUpdateInterval); if(_futureObject.valid() && DownloadManager::futureReady(_futureObject)) { bool success = updateTextureResource(); if(success) _textureDirty = true; } if(_textureDirty && _data->updateTime != 0 && timeToUpdate) { updateTexture(); _textureDirty = false; downloadTextureResource(_openSpaceTime + clockwiseSign*_data->updateTime); _lastUpdateRealTime = _realTime; _lastUpdateOpenSpaceTime =_openSpaceTime; } if(!_transferFunctions.empty()) for(auto tf : _transferFunctions) tf->update(); } bool IswaCygnet::destroyShader(){ RenderEngine& renderEngine = OsEng.renderEngine(); if (_shader) { renderEngine.removeRenderProgram(_shader); _shader = nullptr; } return true; } void IswaCygnet::registerProperties(){ } void IswaCygnet::unregisterProperties(){ } void IswaCygnet::initializeTime(){ _openSpaceTime = Time::ref().currentTime(); _lastUpdateOpenSpaceTime = 0.0; _realTime = std::chrono::duration_cast(std::chrono::system_clock::now().time_since_epoch()); _lastUpdateRealTime = _realTime; _minRealTimeUpdateInterval = 100; } bool IswaCygnet::createShader(){ if (_shader == nullptr) { RenderEngine& renderEngine = OsEng.renderEngine(); _shader = renderEngine.buildRenderProgram(_programName, _vsPath, _fsPath ); if (!_shader) return false; } return true; } void IswaCygnet::initializeGroup(){ _group = IswaManager::ref().iswaGroup(_data->groupName); //Subscribe to enable and delete property auto groupEvent = _group->groupEvent(); groupEvent->subscribe(name(), "enabledChanged", [&](const ghoul::Dictionary& dict){ LDEBUG(name() + " Event enabledChanged"); _enabled.setValue(dict.value("enabled")); }); groupEvent->subscribe(name(), "alphaChanged", [&](const ghoul::Dictionary& dict){ LDEBUG(name() + " Event alphaChanged"); _alpha.setValue(dict.value("alpha")); }); groupEvent->subscribe(name(), "clearGroup", [&](ghoul::Dictionary dict){ LDEBUG(name() + " Event clearGroup"); OsEng.scriptEngine().queueScript("openspace.removeSceneGraphNode('" + name() + "')"); }); } }//namespace openspac