/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2020 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace { static const openspace::properties::Property::PropertyInfo TextureInfo = { "Texture", "Texture", "This value is the path to a texture on disk that contains a one-dimensional " "texture which is used for these rings." }; static const openspace::properties::Property::PropertyInfo SizeInfo = { "Size", "Size", "This value specifies the semi-major axis of the orbit in meter." }; static const openspace::properties::Property::PropertyInfo EccentricityInfo = { "Eccentricity", "Eccentricity", "This value determines the eccentricity, that is the deviation from a perfect " "sphere, for this orbit." }; static const openspace::properties::Property::PropertyInfo OffsetInfo = { "Offset", "Offset", "This value is used to limit the width of the rings. Each of the two values is " "the lower and the upper uncertainties of the semi-major axis. " }; } // namespace namespace openspace { documentation::Documentation RenderableOrbitDisc::Documentation() { using namespace documentation; return { "Renderable Orbit Disc", "exoplanets_renderable_orbit_disc", { { "Type", new StringEqualVerifier("RenderableOrbitDisc"), Optional::No }, { TextureInfo.identifier, new StringVerifier, Optional::No, TextureInfo.description }, { SizeInfo.identifier, new DoubleVerifier, Optional::No, SizeInfo.description }, { EccentricityInfo.identifier, new DoubleVerifier, Optional::No, EccentricityInfo.description }, { OffsetInfo.identifier, new DoubleVector2Verifier, Optional::Yes, OffsetInfo.description } } }; } RenderableOrbitDisc::RenderableOrbitDisc(const ghoul::Dictionary& dictionary) : Renderable(dictionary) , _texturePath(TextureInfo) , _size(SizeInfo, 1.f, 0.f, 3.0e12f) , _eccentricity(EccentricityInfo, 0.f, 0.f, 1.f) , _offset(OffsetInfo, glm::vec2(0.f, 1.f), glm::vec2(0.f), glm::vec2(1.f)) { using ghoul::filesystem::File; documentation::testSpecificationAndThrow( Documentation(), dictionary, "RenderableOrbitDisc" ); if (dictionary.hasKey(OffsetInfo.identifier)) { _offset = dictionary.value(OffsetInfo.identifier); } addProperty(_offset); _size = static_cast(dictionary.value(SizeInfo.identifier)); _size = _size + (_offset.value().y * distanceconstants::AstronomicalUnit); setBoundingSphere(_size); _size.onChange([&]() { _planeIsDirty = true; }); addProperty(_size); _texturePath = absPath(dictionary.value(TextureInfo.identifier)); _textureFile = std::make_unique(_texturePath); _texturePath.onChange([&]() { _textureIsDirty = true; }); addProperty(_texturePath); _textureFile->setCallback([&](const File&) { _textureIsDirty = true; }); _eccentricity = static_cast( dictionary.value(EccentricityInfo.identifier) ); _eccentricity.onChange([&]() { _planeIsDirty = true; }); addProperty(_eccentricity); addProperty(_opacity); } bool RenderableOrbitDisc::isReady() const { return _shader && _texture; } void RenderableOrbitDisc::initializeGL() { _shader = global::renderEngine.buildRenderProgram( "OrbitdiscProgram", absPath("${BASE}/modules/exoplanets/shaders/orbitdisc_vs.glsl"), absPath("${BASE}/modules/exoplanets/shaders/orbitdisc_fs.glsl") ); _uniformCache.modelViewProjection = _shader->uniformLocation( "modelViewProjectionTransform" ); _uniformCache.textureOffset = _shader->uniformLocation("textureOffset"); _uniformCache.opacity = _shader->uniformLocation("opacity"); _uniformCache.texture = _shader->uniformLocation("discTexture"); _uniformCache.eccentricity = _shader->uniformLocation("eccentricity"); _uniformCache.semiMajorAxis = _shader->uniformLocation("semiMajorAxis"); glGenVertexArrays(1, &_quad); glGenBuffers(1, &_vertexPositionBuffer); createPlane(); loadTexture(); } void RenderableOrbitDisc::deinitializeGL() { glDeleteVertexArrays(1, &_quad); _quad = 0; glDeleteBuffers(1, &_vertexPositionBuffer); _vertexPositionBuffer = 0; _textureFile = nullptr; _texture = nullptr; global::renderEngine.removeRenderProgram(_shader.get()); _shader = nullptr; } void RenderableOrbitDisc::render(const RenderData& data, RendererTasks&) { _shader->activate(); glm::dmat4 modelTransform = glm::translate(glm::dmat4(1.0), data.modelTransform.translation) * glm::dmat4(data.modelTransform.rotation) * glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale)); glm::dmat4 modelViewTransform = data.camera.combinedViewMatrix() * modelTransform; _shader->setUniform( _uniformCache.modelViewProjection, data.camera.projectionMatrix() * glm::mat4(modelViewTransform) ); _shader->setUniform(_uniformCache.textureOffset, _offset); _shader->setUniform(_uniformCache.opacity, _opacity); _shader->setUniform(_uniformCache.eccentricity, _eccentricity); _shader->setUniform(_uniformCache.semiMajorAxis, _size); ghoul::opengl::TextureUnit unit; unit.activate(); _texture->bind(); _shader->setUniform(_uniformCache.texture, unit); glEnablei(GL_BLEND, 0); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glDepthMask(false); glDisable(GL_CULL_FACE); glBindVertexArray(_quad); glDrawArrays(GL_TRIANGLES, 0, 6); _shader->deactivate(); // Restores GL State global::renderEngine.openglStateCache().resetBlendState(); global::renderEngine.openglStateCache().resetDepthState(); global::renderEngine.openglStateCache().resetPolygonAndClippingState(); } void RenderableOrbitDisc::update(const UpdateData& data) { if (_shader->isDirty()) { _shader->rebuildFromFile(); _uniformCache.modelViewProjection = _shader->uniformLocation( "modelViewProjectionTransform" ); _uniformCache.textureOffset = _shader->uniformLocation("textureOffset"); _uniformCache.opacity = _shader->uniformLocation("opacity"); _uniformCache.texture = _shader->uniformLocation("discTexture"); _uniformCache.eccentricity = _shader->uniformLocation("eccentricity"); _uniformCache.semiMajorAxis = _shader->uniformLocation("semiMajorAxis"); } if (_planeIsDirty) { createPlane(); _planeIsDirty = false; } if (_textureIsDirty) { loadTexture(); _textureIsDirty = false; } } void RenderableOrbitDisc::loadTexture() { if (!_texturePath.value().empty()) { std::unique_ptr texture = ghoul::io::TextureReader::ref().loadTexture(absPath(_texturePath)); if (texture) { LDEBUGC( "RenderableOrbitDisc", fmt::format("Loaded texture from '{}'", absPath(_texturePath)) ); _texture = std::move(texture); _texture->uploadTexture(); _texture->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap); _textureFile = std::make_unique(_texturePath); _textureFile->setCallback( [&](const ghoul::filesystem::File&) { _textureIsDirty = true; } ); } } } void RenderableOrbitDisc::createPlane() { const GLfloat size = _size * (1.f + _eccentricity); struct VertexData { GLfloat x; GLfloat y; GLfloat s; GLfloat t; }; VertexData data[] = { { -size, -size, 0.f, 0.f }, { size, size, 1.f, 1.f }, { -size, size, 0.f, 1.f }, { -size, -size, 0.f, 0.f }, { size, -size, 1.f, 0.f }, { size, size, 1.f, 1.f }, }; glBindVertexArray(_quad); glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW); glEnableVertexAttribArray(0); glVertexAttribPointer( 0, 2, GL_FLOAT, GL_FALSE, sizeof(VertexData), nullptr ); glEnableVertexAttribArray(1); glVertexAttribPointer( 1, 2, GL_FLOAT, GL_FALSE, sizeof(VertexData), reinterpret_cast(offsetof(VertexData, s)) ); } } // namespace openspace