/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2019 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_CORE___FRAMEBUFFERRENDERER___H__ #define __OPENSPACE_CORE___FRAMEBUFFERRENDERER___H__ #include #include #include #include #include #include #include #include #include #include namespace ghoul { class Dictionary; } namespace ghoul::filesystem { class File; } namespace ghoul::opengl { class ProgramObject; class Texture; } // namespace ghoul::opengl namespace openspace { class Camera; struct DeferredcastData; struct DeferredcasterTask; struct RaycastData; struct RaycasterTask; class Scene; struct UpdateStructures; class FramebufferRenderer : public Renderer, public RaycasterListener, public DeferredcasterListener { public: typedef std::map< VolumeRaycaster*, std::unique_ptr > RaycasterProgObjMap; typedef std::map< Deferredcaster*, std::unique_ptr > DeferredcasterProgObjMap; public: virtual ~FramebufferRenderer() = default; void initialize() override; void deinitialize() override; void updateResolution(); void updateRaycastData(); void updateDeferredcastData(); void updateHDRData(); void updateMSAASamplingPattern(); void setResolution(glm::ivec2 res) override; void setNAaSamples(int nAaSamples) override; void setHDRExposure(float hdrExposure) override; void setHDRBackground(float hdrBackground) override; void setGamma(float gamma) override; float hdrBackground() const override; int nAaSamples() const override; const std::vector& mSSAPattern() const override; void update() override; void performRaycasterTasks(const std::vector& tasks); void performDeferredTasks(const std::vector& tasks, float blackoutFactor); void render(Scene* scene, Camera* camera, float blackoutFactor) override; /** * Update render data * Responsible for calling renderEngine::setRenderData */ virtual void updateRendererData() override; virtual void raycastersChanged(VolumeRaycaster& raycaster, RaycasterListener::IsAttached attached) override; virtual void deferredcastersChanged(Deferredcaster& deferredcaster, DeferredcasterListener::IsAttached isAttached) override; private: std::map _raycastData; RaycasterProgObjMap _exitPrograms; RaycasterProgObjMap _raycastPrograms; RaycasterProgObjMap _insideRaycastPrograms; std::map _deferredcastData; DeferredcasterProgObjMap _deferredcastPrograms; std::unique_ptr _hdrBackGroundProgram; std::unique_ptr _resolveProgram; UniformCache(mainColorTexture, blackoutFactor, nAaSamples) _uniformCache; GLuint _screenQuad; GLuint _vertexPositionBuffer; GLuint _mainColorTexture; GLuint _mainPositionTexture; GLuint _mainNormalTexture; GLuint _mainDepthTexture; GLuint _exitColorTexture; GLuint _mainFramebuffer; GLuint _exitDepthTexture; GLuint _exitFramebuffer; GLuint _deferredFramebuffer; GLuint _deferredColorTexture; bool _dirtyDeferredcastData; bool _dirtyRaycastData; bool _dirtyResolution; bool _dirtyMsaaSamplingPattern; glm::ivec2 _resolution = glm::ivec2(0); int _nAaSamples; float _hdrExposure = 0.4f; float _hdrBackground = 2.8f; float _gamma = 2.2f; std::vector _mSAAPattern; ghoul::Dictionary _rendererData; }; } // namespace openspace #endif // __OPENSPACE_CORE___FRAMEBUFFERRENDERER___H__