/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2017 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_GLOBEBROWSING___CHUNK___H__ #define __OPENSPACE_MODULE_GLOBEBROWSING___CHUNK___H__ #include #include #include #include namespace openspace { struct RenderData; namespace globebrowsing { class RenderableGlobe; struct TileIndex; class Chunk { public: const static float DEFAULT_HEIGHT; struct BoundingHeights { float min, max; bool available; }; enum class Status { DoNothing, WantMerge, WantSplit, }; Chunk(const RenderableGlobe& owner, const TileIndex& tileIndex, bool initVisible = true); /** * Updates the Chunk internally and returns the Status of the Chunk. * * Tests if the Chunk is cullable and gets the desired level of the Chunk. If the * Chunk is cullable it will be set to invisible and return Status::WANT_MERGE. * If the desired level is smaller than the current level of the chunk it will * return Status::WANT_MERGE, if it is larger it will return Status::WANT_SPLIT, * otherwise Status::DO_NOTHING. * * \returns The Status of the chunk. */ Status update(const RenderData& data); /** * Returns a convex polyhedron of eight vertices tightly bounding the volume of * the Chunk. */ std::vector getBoundingPolyhedronCorners() const; const GeodeticPatch& surfacePatch() const; const RenderableGlobe& owner() const; const TileIndex tileIndex() const; bool isVisible() const; /** * Returns BoundingHeights that fits the Chunk as tightly as possible. * * If the Chunk uses more than one HightLayer, the BoundingHeights will be set * to cover all HeightLayers. If the Chunk has a higher level than its highest * resolution HightLayer Tile, it will base its BoundingHeights on that Tile. * This means that high level Chunks can have BoundingHeights that are not * tightly fitting. */ BoundingHeights getBoundingHeights() const; private: const RenderableGlobe& _owner; const TileIndex _tileIndex; bool _isVisible; const GeodeticPatch _surfacePatch; }; } // namespace globebrowsing } // namespace openspace #endif // __OPENSPACE_MODULE_GLOBEBROWSING___CHUNK___H__