/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2018 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_GALAXY___GALAXYRAYCASTER___H__ #define __OPENSPACE_MODULE_GALAXY___GALAXYRAYCASTER___H__ #include #include #include #include #include namespace ghoul::opengl { class Texture; class TextureUnit; class ProgramObject; } // namespace ghoul::opengl namespace openspace { struct RenderData; struct RaycastData; class GalaxyRaycaster : public VolumeRaycaster { public: GalaxyRaycaster(ghoul::opengl::Texture& texture); virtual ~GalaxyRaycaster() = default; void initialize(); void renderEntryPoints(const RenderData& data, ghoul::opengl::ProgramObject& program) override; void renderExitPoints(const RenderData& data, ghoul::opengl::ProgramObject& program) override; void preRaycast(const RaycastData& data, ghoul::opengl::ProgramObject& program) override; void postRaycast(const RaycastData& data, ghoul::opengl::ProgramObject& program) override; bool isCameraInside(const RenderData& data, glm::vec3& localPosition) override; std::string boundsVertexShaderPath() const override; std::string boundsFragmentShaderPath() const override; std::string raycasterPath() const override; std::string helperPath() const override; void setAspect(const glm::vec3& aspect); void setModelTransform(glm::mat4 transform); void setTime(double time); void setStepSize(float stepSize); void setOpacityCoefficient(float opacityCoefficient); private: BoxGeometry _boundingBox; float _stepSize; glm::mat4 _modelTransform; glm::vec3 _aspect; double _time; float _opacityCoefficient; ghoul::opengl::Texture& _texture; std::unique_ptr _textureUnit; }; // GalaxyRaycaster } // namespace openspace #endif // __OPENSPACE_MODULE_GALAXY___GALAXYRAYCASTER___H__