/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2016 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __DISTANCESWITCH_H__ #define __DISTANCESWITCH_H__ // open space includes #include #include #include #include #include #include namespace openspace { /** Selects a specific Renderable to be used for rendering, based on distance to the camera */ class DistanceSwitch : public Renderable { public: DistanceSwitch(); virtual ~DistanceSwitch(); bool initialize() override; bool deinitialize() override; bool isReady() const override; /** Picks the first Renderable with the associated maxDistance greater than the current distance to the camera */ void render(const RenderData& data) override; void update(const UpdateData& data) override; /** Adds a new renderable (first argument) which may be rendered only if the distance to the camera is less than maxDistance (second argument) */ void addSwitchValue(std::shared_ptr renderable, double maxDistance); private: std::vector> _renderables; std::vector _maxDistances; }; } // openspace #endif //__DISTANCESWITCH_H__