/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2017 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include #include #include #include #include #include #include namespace { static const openspace::properties::Property::PropertyInfo SizeInfo = { "Size", "Size", "This value explicitly specifies the size of the screen space plane." }; } // namespace namespace openspace { documentation::Documentation ScreenSpaceFramebuffer::Documentation() { using namespace documentation; return { "ScreenSpace Framebuffer", "base_screenspace_framebuffer", {} }; } ScreenSpaceFramebuffer::ScreenSpaceFramebuffer(const ghoul::Dictionary& dictionary) : ScreenSpaceRenderable(dictionary) , _size(SizeInfo, glm::vec4(0), glm::vec4(0), glm::vec4(16384)) , _framebuffer(nullptr) { documentation::testSpecificationAndThrow( Documentation(), dictionary, "ScreenSpaceFramebuffer" ); _id = id(); setName("ScreenSpaceFramebuffer" + std::to_string(_id)); glm::vec2 resolution = OsEng.windowWrapper().currentWindowResolution(); addProperty(_size); _size.set(glm::vec4(0, 0, resolution.x,resolution.y)); } ScreenSpaceFramebuffer::~ScreenSpaceFramebuffer() {} bool ScreenSpaceFramebuffer::initializeGL() { ScreenSpaceRenderable::initializeGL(); createFragmentbuffer(); return isReady(); } bool ScreenSpaceFramebuffer::deinitializeGL() { ScreenSpaceRenderable::deinitializeGL(); _framebuffer->detachAll(); removeAllRenderFunctions(); return true; } void ScreenSpaceFramebuffer::render() { glm::vec2 resolution = OsEng.windowWrapper().currentWindowResolution(); glm::vec4 size = _size.value(); float xratio = _originalViewportSize.x / (size.z-size.x); float yratio = _originalViewportSize.y / (size.w-size.y);; if (!_renderFunctions.empty()) { glViewport( static_cast(-size.x * xratio), static_cast(-size.y * yratio), static_cast(_originalViewportSize.x * xratio), static_cast(_originalViewportSize.y * yratio) ); GLint defaultFBO = _framebuffer->getActiveObject(); _framebuffer->activate(); glClearColor (0.0f, 0.0f, 0.0f, 0.0f); glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnable(GL_ALPHA_TEST); for (const auto& renderFunction : _renderFunctions) { (*renderFunction)(); } _framebuffer->deactivate(); glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO); glViewport( 0, 0, static_cast(resolution.x), static_cast(resolution.y) ); glm::mat4 rotation = rotationMatrix(); glm::mat4 translation = translationMatrix(); glm::mat4 scale = scaleMatrix(); scale = glm::scale(scale, glm::vec3((1.0/xratio), -(1.0/yratio), 1.0f)); glm::mat4 modelTransform = rotation*translation*scale; draw(modelTransform); } } void ScreenSpaceFramebuffer::update() {} bool ScreenSpaceFramebuffer::isReady() const { bool ready = true; if (!_shader) { ready &= false; } if (!_texture) { ready &= false; } return ready; } void ScreenSpaceFramebuffer::setSize(glm::vec4 size) { _size.set(size); } void ScreenSpaceFramebuffer::addRenderFunction( std::shared_ptr> renderFunction) { _renderFunctions.push_back(renderFunction); } void ScreenSpaceFramebuffer::removeAllRenderFunctions() { _renderFunctions.clear(); } void ScreenSpaceFramebuffer::createFragmentbuffer() { _framebuffer = std::make_unique(); _framebuffer->activate(); _texture = std::make_unique(glm::uvec3( _originalViewportSize.x, _originalViewportSize.y, 1 )); _texture->uploadTexture(); _texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear); _framebuffer->attachTexture(_texture.get(), GL_COLOR_ATTACHMENT0); _framebuffer->deactivate(); } int ScreenSpaceFramebuffer::id() { static int id = 0; return id++; } } //namespace openspace