/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2024 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include #include namespace { const ImVec2 Size = ImVec2(350, 500); } // namespace namespace openspace::gui { GuiJoystickComponent::GuiJoystickComponent() : GuiComponent("joystick_information", "Joystick Information") {} void GuiJoystickComponent::render() { using namespace interaction; ImGui::SetNextWindowCollapsed(_isCollapsed); bool v = _isEnabled; ImGui::SetNextWindowSize(Size, ImGuiCond_FirstUseEver); ImGui::SetNextWindowBgAlpha(0.5f); ImGui::Begin("Joystick Information", &v); _isEnabled = v; _isCollapsed = ImGui::IsWindowCollapsed(); for (size_t i = 0; i < global::joystickInputStates->size(); i++) { const JoystickInputState& state = global::joystickInputStates->at(i); if (!state.isConnected) { continue; } ImGui::Text("%s [%i]", state.name.c_str(), static_cast(i)); ImGui::Text("%s", "Axes"); for (int j = 0; j < state.nAxes; j++) { float f = state.axes[j]; const std::string id = std::to_string(j) + "##" + state.name + "Axis"; ImGui::SliderFloat( id.c_str(), &f, -1.f, 1.f ); } ImGui::Text("%s", "Buttons"); for (int j = 0; j < state.nButtons; j++) { const std::string id = std::to_string(j) + "##" + state.name + "Button"; ImGui::RadioButton( id.c_str(), state.buttons[j] == JoystickAction::Press || state.buttons[j] == JoystickAction::Repeat ); } ImGui::Separator(); } ImGui::Separator(); ImGui::Separator(); ImGui::Text("%s", "Summed contributions"); ImGui::Text("%s", "Axes"); for (int i = 0; i < global::joystickInputStates->numAxes(); i++) { float f = global::joystickInputStates->axis("", i); const std::string id = std::to_string(i) + "##" + "TotalAxis"; ImGui::SliderFloat( id.c_str(), &f, -1.f, 1.f ); } ImGui::Text("%s", "Buttons"); for (int i = 0; i < global::joystickInputStates->numButtons(); i++) { const std::string id = std::to_string(i) + "##" + "TotalButton"; ImGui::RadioButton( id.c_str(), global::joystickInputStates->button("", i, JoystickAction::Press) || global::joystickInputStates->button("", i, JoystickAction::Repeat) ); } ImGui::End(); } } // namespace openspace::gui