/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2021 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include #include #include #include #include namespace openspace { DataPlane::DataPlane(const ghoul::Dictionary& dictionary) : DataCygnet(dictionary) {} void DataPlane::initializeGL() { IswaCygnet::initialize(); if (!_shader) { _shader = global::renderEngine->buildRenderProgram( "DataPlaneProgram", absPath("${MODULE_ISWA}/shaders/dataplane_vs.glsl"), absPath("${MODULE_ISWA}/shaders/dataplane_fs.glsl") ); } if (_group) { _dataProcessor = _group->dataProcessor(); subscribeToGroup(); } else { _dataProcessor = std::make_shared(); //If autofiler is on, background values property should be hidden _autoFilter.onChange([this]() { // If autofiler is selected, use _dataProcessor to set backgroundValues // and unregister backgroundvalues property. if (_autoFilter) { _backgroundValues = _dataProcessor->filterValues(); _backgroundValues.setVisibility(properties::Property::Visibility::Hidden); // else if autofilter is turned off, register backgroundValues } else { _backgroundValues.setVisibility(properties::Property::Visibility::All); } }); } readTransferFunctions(_transferFunctionsFile); setPropertyCallbacks(); _autoFilter = true; } bool DataPlane::createGeometry() { glGenVertexArrays(1, &_quad); // generate array glGenBuffers(1, &_vertexPositionBuffer); // generate buffer // ============================ // GEOMETRY (quad) // ============================ // GLfloat x,y, z; float s = _data.spatialScale.x; const GLfloat x = s *_data.scale.x / 2.f; const GLfloat y = s * _data.scale.y / 2.f; const GLfloat z = s * _data.scale.z / 2.f; const GLfloat w = _data.spatialScale.w; const GLfloat vertex_data[] = { // square of two triangles (sigh) // x y z w s t -x, -y, -z, w, 0, 1, x, y, z, w, 1, 0, -x, ((x>0)?y:-y), z, w, 0, 0, -x, -y, -z, w, 0, 1, x, ((x>0)?-y:y), -z, w, 1, 1, x, y, z, w, 1, 0, }; glBindVertexArray(_quad); // bind array glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer); // bind buffer glBufferData(GL_ARRAY_BUFFER, sizeof(vertex_data), vertex_data, GL_STATIC_DRAW); glEnableVertexAttribArray(0); glVertexAttribPointer( 0, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, nullptr ); glEnableVertexAttribArray(1); glVertexAttribPointer( 1, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, reinterpret_cast(sizeof(GLfloat) * 4) ); return true; } bool DataPlane::destroyGeometry() { glDeleteVertexArrays(1, &_quad); _quad = 0; glDeleteBuffers(1, &_vertexPositionBuffer); _vertexPositionBuffer = 0; return true; } void DataPlane::renderGeometry() const { glBindVertexArray(_quad); glDrawArrays(GL_TRIANGLES, 0, 6); } void DataPlane::setUniforms() { // set both data texture and transfer function texture setTextureUniforms(); _shader->setUniform("backgroundValues", _backgroundValues); _shader->setUniform("transparency", _alpha); } std::vector DataPlane::textureData(){ // if the buffer in the datafile is empty, do not proceed if (_dataBuffer.empty()) { return std::vector(); } if (!_dataOptions.options().size()) { // load options for value selection fillOptions(_dataBuffer); _dataProcessor->addDataValues(_dataBuffer, _dataOptions); // if this datacygnet has added new values then reload texture // for the whole group, including this datacygnet, and return after. if (_group) { _group->updateGroup(); return std::vector(); } } // _textureDimensions = _dataProcessor->setDimensions(); std::vector d = _dataProcessor->processData( _dataBuffer, _dataOptions, _textureDimensions ); return d; } } // namespace openspace