/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2016 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include // open space includes #include #include #include #include // ghoul includes #include #define _USE_MATH_DEFINES #include namespace { const std::string _loggerCat = "ChunkLodGlobe"; } namespace openspace { const GeodeticPatch ChunkedLodGlobe::LEFT_HEMISPHERE = GeodeticPatch(0, -M_PI/2, M_PI/2, M_PI/2); const GeodeticPatch ChunkedLodGlobe::RIGHT_HEMISPHERE = GeodeticPatch(0, M_PI/2, M_PI/2, M_PI/2); const ChunkIndex ChunkedLodGlobe::LEFT_HEMISPHERE_INDEX = ChunkIndex(0, 0, 1); const ChunkIndex ChunkedLodGlobe::RIGHT_HEMISPHERE_INDEX = ChunkIndex(1, 0, 1); ChunkedLodGlobe::ChunkedLodGlobe( const Ellipsoid& ellipsoid, size_t segmentsPerPatch, std::shared_ptr tileProviderManager) : _ellipsoid(ellipsoid) , _leftRoot(new ChunkNode(Chunk(this, LEFT_HEMISPHERE_INDEX))) , _rightRoot(new ChunkNode(Chunk(this, RIGHT_HEMISPHERE_INDEX))) , minSplitDepth(2) , maxSplitDepth(22) , _savedCamera(nullptr) , _tileProviderManager(tileProviderManager) { auto geometry = std::shared_ptr(new SkirtedGrid( segmentsPerPatch, segmentsPerPatch, TriangleSoup::Positions::No, TriangleSoup::TextureCoordinates::Yes, TriangleSoup::Normals::No)); _chunkCullers.push_back(new HorizonCuller()); _chunkCullers.push_back(new FrustumCuller(AABB3(vec3(-1, -1, 0), vec3(1, 1, 1e35)))); _patchRenderer.reset(new ChunkRenderer(geometry, tileProviderManager)); } ChunkedLodGlobe::~ChunkedLodGlobe() { } bool ChunkedLodGlobe::initialize() { return isReady(); } bool ChunkedLodGlobe::deinitialize() { return true; } bool ChunkedLodGlobe::isReady() const { bool ready = true; return ready; } std::shared_ptr ChunkedLodGlobe::getTileProviderManager() const { return _tileProviderManager; } ChunkRenderer& ChunkedLodGlobe::getPatchRenderer() const{ return *_patchRenderer; } bool ChunkedLodGlobe::testIfCullable(const Chunk& chunk, const RenderData& renderData) { if (doHorizonCulling && _chunkCullers[0]->isCullable(chunk, renderData)) { return true; } if (doFrustumCulling && _chunkCullers[1]->isCullable(chunk, renderData)) { return true; } return false; } void ChunkedLodGlobe::render(const RenderData& data){ minDistToCamera = INFINITY; ChunkNode::renderedChunks = 0; renderChunkTree(_leftRoot.get(), data); renderChunkTree(_rightRoot.get(), data); //LDEBUG("min distnace to camera: " << minDistToCamera); Vec3 cameraPos = data.camera.position().dvec3(); //LDEBUG("cam pos x: " << cameraPos.x << " y: " << cameraPos.y << " z: " << cameraPos.z); //LDEBUG("ChunkNode count: " << ChunkNode::chunkNodeCount); //LDEBUG("RenderedPatches count: " << ChunkNode::renderedChunks); //LDEBUG(ChunkNode::renderedChunks << " / " << ChunkNode::chunkNodeCount << " chunks rendered"); } void ChunkedLodGlobe::renderChunkTree(ChunkNode* node, const RenderData& data) const { node->updateChunkTree(data); if (renderSmallChunksFirst) { node->renderReversedBreadthFirst(data); } else { node->renderDepthFirst(data); } } void ChunkedLodGlobe::update(const UpdateData& data) { _patchRenderer->update(); } void ChunkedLodGlobe::setStateMatrix(const glm::dmat3& stateMatrix) { _stateMatrix = stateMatrix; } const glm::dmat3& ChunkedLodGlobe::stateMatrix() { return _stateMatrix; } const Ellipsoid& ChunkedLodGlobe::ellipsoid() const { return _ellipsoid; } } // namespace openspace