/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef SCENEGRAPHNODE_INL #define SCENEGRAPHNODE_INL #include namespace openspace { template bool safeCreationWithDictionary( T** object, const std::string& key, ghoul::Dictionary* dictionary, const std::string& path = "") { if(dictionary->hasKey(key)) { ghoul::Dictionary tmpDictionary; if(dictionary->getValue(key, tmpDictionary)) { if ( ! tmpDictionary.hasKey("Path") && path != "") { tmpDictionary.setValue("Path", path); } std::string renderableType; if(tmpDictionary.getValue("Type", renderableType)) { ghoul::TemplateFactory* factory = FactoryManager::ref().factoryByType(); T* tmp = factory->create(renderableType, tmpDictionary); if(tmp != nullptr) { *object = tmp; return true; } } } } return false; } } // namespace openspace #endif